Player Matchup

Sol
Sol
Signation998
Sol
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Ra
Ra
TheTamponKing
Ra
Level 102
God Stats
5W - 7L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tis SkillSir
Bacchus
Level 100
God Stats
6W - 5L
1,500 SR
Queue Stats
57W - 54L
1,500 Elo+
Party 2
Charybdis
Charybdis
smarts123
Charybdis
Level 144
God Stats
14W - 17L
1,500 SR
Queue Stats
288W - 273L
1,500 Elo+
Solo
Mercury
Mercury
xD Ph03nix v2
Mercury
Level 102
God Stats
9W - 7L
1,500 SR
Queue Stats
44W - 42L
1,500 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,424 SR
1,360 Elo+
Hou Yi
Hou Yi
ACelestialKing
Hou Yi
Level 69
God Stats
15W - 11L
1,285 SR
Queue Stats
166W - 187L
1,301 Elo+
Party 1
Persephone
Persephone
DeadlockQueen
Persephone
Level 29
God Stats
23W - 28L
1,121 SR
Queue Stats
341W - 385L
1,138 Elo+
Party 1
Erlang Shen
Erlang Shen
Spicy_quesa9
Erlang Shen
Level 43
God Stats
2W - 3L
1,715 SR
Queue Stats
360W - 370L
1,715 Elo+
Solo
Da Ji
Da Ji
aKoalatyGuy
Da Ji
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
269W - 269L
1,138 Elo+
Party 1
Ares
Ares
fonsforo
Ares
Level 77
God Stats
7W - 6L
1,500 SR
Queue Stats
164W - 190L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
4,820
603
1,468
3,802
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 0
4,191
524
109
3,226
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tis SkillSir
Bacchus
5
2 / 1 / 0
4,112
514
1,078
3,899
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
smarts123
Charybdis
8
0 / 3 / 2
4,602
575
5,341
6,034
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
10
4 / 0 / 0
5,653
707
3,884
5,016
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 0
5,295
662
3,791
5,143
1,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
DeadlockQueen
Persephone
10
1 / 0 / 0
5,855
732
1,401
1,634
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Spicy_quesa9
Erlang Shen
8
2 / 4 / 0
5,025
628
2,343
6,567
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 1 / 0
5,225
653
2,679
4,841
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 1 / 1
4,871
609
1,607
5,878
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
9
9
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Persephone
DeadlockQueen
Persephone
1
0
0
1
L
1
4
3
0.63
W
Erlang Shen
Spicy_quesa9
Erlang Shen
2
4
0
0.5
L
0
1
0
0
L
Bacchus
Tis SkillSir
Bacchus
2
1
0
2
W
2
1
0
2
W
Ares
0
1
1
0.5
L
Charybdis
smarts123
Charybdis
0
3
2
0.33
L
Mercury
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,880
Damage
11,821
21,977
Taken
24,063
6,306
Mitigated
8,813
6,857
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,791
2,067
321
1,813
5,143
1,662
755
409
4,734
0
22,612
W
Persephone
DeadlockQueen
Persephone
1,401
0
0
726
1,634
347
910
109
1,525
28,376
0
L
1,468
554
0
746
3,802
926
0
0
3,651
10,389
1,558
W
Erlang Shen
Spicy_quesa9
Erlang Shen
2,343
996
0
984
6,567
2,880
447
857
5,710
0
16,349
L
109
0
122
1,392
3,226
830
0
713
2,513
19,378
0
L
Bacchus
Tis SkillSir
Bacchus
1,078
152
0
1,417
3,899
2,206
175
593
3,109
6,770
0
W
2,679
827
0
2,783
4,841
1,443
0
451
4,390
0
25,901
W
Ares
1,607
194
439
1,735
5,878
2,481
151
669
5,209
10,012
0
L
Charybdis
smarts123
Charybdis
5,341
2,000
0
2,180
6,034
1,037
0
1,014
4,707
0
24,821
L
Mercury
3,884
2,677
0
1,000
5,016
1,307
0
670
4,228
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
26,271
182
Minions Killed
222
0
Camps Cleared
0
735,574
Distance Traveled
792,566
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,295
662
43
5
0
138,067
3
W
Persephone
5,855
732
68
9
0
150,542
3
L
Sol
4,820
603
24
3
0
123,411
0
W
Erlang Shen
5,025
628
37
5
0
162,030
1
L
Ra
4,191
524
36
5
0
115,535
1
L
Bacchus
4,112
514
12
2
0
131,749
0
W
Da Ji
5,225
653
55
7
0
168,141
3
W
Ares
4,871
609
19
2
0
173,786
0
L
Charybdis
4,602
575
38
5
0
149,922
2
L
Mercury
5,653
707
72
9
0
214,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role