Player Matchup

Izanami
Izanami
Dustinator90
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
MonocleX
Tiamat
Level 33
God Stats
6W - 5L
1,512 SR
Queue Stats
51W - 47L
1,329 Elo+
Party 2
Poseidon
Poseidon
xtiquax
Poseidon
Level 30
God Stats
9W - 20L
1,715 SR
Queue Stats
102W - 90L
1,329 Elo+
Party 2
Team Averages
Level 35
1,576 SR
1,386 Elo+

VS

Team Averages
Level 70
1,530 SR
1,406 Elo+
Freya
Freya
ImThyMessiah
Freya
Level 86
God Stats
37W - 29L
1,591 SR
Queue Stats
495W - 502L
1,500 Elo+
Solo
Jing Wei
Jing Wei
d2kelly
Jing Wei
Level 56
God Stats
6W - 6L
1,500 SR
Queue Stats
48W - 53L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
xXTombombcXx
Kuzenbo
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 56L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dustinator90
Izanami
16
2 / 6 / 2
11,743
587
13,448
15,790
5,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
MonocleX
Tiamat
18
2 / 3 / 3
12,507
625
18,398
17,766
14,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
xtiquax
Poseidon
16
1 / 5 / 3
12,362
618
12,205
14,284
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 2
14,739
737
23,823
18,699
8,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
d2kelly
Jing Wei
19
3 / 3 / 8
13,354
668
8,977
17,353
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
xXTombombcXx
Kuzenbo
19
0 / 0 / 11
14,070
704
8,866
20,731
35,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dustinator90
Izanami
2
6
2
0.5
W
11
2
2
6
L
Tiamat
MonocleX
Tiamat
2
3
3
1.17
W
Jing Wei
d2kelly
Jing Wei
3
3
8
2.33
W
Kuzenbo
xXTombombcXx
Kuzenbo
0
0
11
5.5
L
Poseidon
xtiquax
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
41,666
47,840
Taken
56,783
25,761
Mitigated
52,011
12,401
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dustinator90
Izanami
13,448
7,866
176
2,268
15,790
5,990
809
11,423
4,367
0
52,870
W
23,823
7,887
0
7,465
18,699
8,822
61
8,028
10,207
75,763
0
L
Tiamat
MonocleX
Tiamat
18,398
974
0
7,030
17,766
14,973
135
11,765
6,001
50,483
0
W
Jing Wei
d2kelly
Jing Wei
8,977
5,651
2,142
9,589
17,353
7,956
2,302
10,775
6,192
0
54,371
W
Kuzenbo
xXTombombcXx
Kuzenbo
8,866
3,367
124
4,185
20,731
35,233
404
10,533
9,484
29,054
0
L
Poseidon
xtiquax
Poseidon
12,205
373
33
2,894
14,284
4,798
0
10,094
4,190
48,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
42,163
229
Minions Killed
242
7
Camps Cleared
7
957,999
Distance Traveled
1,089,351
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,743
587
81
4
1
287,591
2
W
Freya
14,739
737
118
6
3
351,822
2
L
Tiamat
12,507
625
69
3
6
359,785
0
W
Jing Wei
13,354
668
88
4
4
362,434
3
W
Kuzenbo
14,070
704
36
2
0
375,095
0
L
Poseidon
12,362
618
79
4
0
310,623
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role