Player Matchup

Horus
Horus
BossFloof
Horus
Level 76
God Stats
6W - 7L
1,312 SR
Queue Stats
29W - 46L
1,285 Elo+
Solo
Ah Puch
Ah Puch
Nearyou16
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
brybrybrybry
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,437 SR
1,473 Elo+

VS

Team Averages
Level 49
1,608 SR
1,572 Elo+
Apollo
Apollo
KaGe_ENIGMA
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Thanatos
Thanatos
theocles4422
Thanatos
Level 62
God Stats
10W - 11L
1,824 SR
Queue Stats
99W - 96L
1,715 Elo+
Solo
Agni
Agni
xFIshStix
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BossFloof
Horus
16
7 / 0 / 9
10,351
796
6,549
6,722
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Nearyou16
Ah Puch
15
7 / 3 / 10
10,420
802
12,058
9,064
2,480
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
brybrybrybry
Danzaburou
15
5 / 0 / 10
9,911
762
5,608
5,164
1,690
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 3 / 2
7,587
584
3,465
9,858
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
theocles4422
Thanatos
12
1 / 10 / 2
7,736
595
7,651
12,457
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
12
2 / 7 / 1
8,401
646
4,582
8,689
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
BossFloof
Horus
7
0
9
11.5
L
Apollo
0
3
2
0.33
W
Ah Puch
Nearyou16
Ah Puch
7
3
10
4
W
Danzaburou
brybrybrybry
Danzaburou
5
0
10
10
L
Thanatos
theocles4422
Thanatos
1
10
2
0.2
L
Agni
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
15,698
20,950
Taken
31,004
8,744
Mitigated
9,643
7,154
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BossFloof
Horus
6,549
2,838
1,485
2,053
6,722
4,574
735
1,218
5,234
0
28,693
L
Apollo
3,465
1,527
0
1,691
9,858
3,445
0
3,984
5,635
0
18,867
W
Ah Puch
Nearyou16
Ah Puch
12,058
656
0
2,356
9,064
2,480
786
2,307
6,461
41,989
0
W
Danzaburou
brybrybrybry
Danzaburou
5,608
1,141
0
1,260
5,164
1,690
701
1,513
3,525
0
21,688
L
Thanatos
theocles4422
Thanatos
7,651
1,315
0
4,615
12,457
4,009
0
4,945
7,179
0
21,532
L
Agni
4,582
256
0
336
8,689
2,189
0
3,537
4,930
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
23,724
144
Minions Killed
134
8
Camps Cleared
3
686,608
Distance Traveled
597,705
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,351
796
40
3
1
255,811
3
L
Apollo
7,587
584
53
4
2
213,127
0
W
Ah Puch
10,420
802
61
5
6
225,449
0
W
Danzaburou
9,911
762
43
3
1
205,348
0
L
Thanatos
7,736
595
21
2
1
208,819
1
L
Agni
8,401
646
60
5
0
175,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role