Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kermodei
Cerberus
Level 8
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 3
Discordia
Discordia
ToXiCPoTiOnZz
Discordia
Level 34
God Stats
14W - 6L
1,715 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 2
Medusa
Medusa
serasvictoria47
Medusa
Level 15
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 3
Team Averages
Level 59
1,629 SR
1,581 Elo+

VS

Team Averages
Level 47
1,500 SR
1,390 Elo+
Thor
Thor
Branshlongo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Ra
Ra
Call_Me_Feirce
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,813 Elo+
Solo
Sylvanus
Sylvanus
Chrissnipe
Sylvanus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
EffectEcho
Jormungandr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Rama
Rama
TalontedTank
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
15 / 0 / 6
10,637
1,064
23,573
10,320
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
 
Nike
16
7 / 1 / 11
8,722
872
9,557
10,138
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cerberus
Kermodei
Cerberus
12
0 / 2 / 5
6,920
692
1,874
9,848
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ToXiCPoTiOnZz
Discordia
14
5 / 2 / 6
7,840
784
11,067
3,977
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 7
7,060
706
6,003
5,250
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
6,980
698
4,808
11,196
3,543
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 9 / 3
6,219
622
4,038
11,247
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Chrissnipe
Sylvanus
12
1 / 4 / 3
6,936
694
3,606
12,540
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
EffectEcho
Jormungandr
12
0 / 3 / 7
7,061
706
6,539
13,896
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 0
7,802
780
6,248
8,864
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
27
Kills
7
7
Deaths
27
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
15
0
6
18
W
Nike
 
Nike
7
1
11
12.5
L
1
9
3
0.28
L
0
9
3
0.17
L
Sylvanus
Chrissnipe
Sylvanus
1
4
3
0.63
L
Jormungandr
EffectEcho
Jormungandr
0
3
7
1.17
W
Cerberus
Kermodei
Cerberus
0
2
5
1.25
L
5
2
0
2.5
W
Discordia
ToXiCPoTiOnZz
Discordia
5
2
6
4
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
25,239
39,533
Taken
57,743
23,407
Mitigated
30,264
10,710
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
23,573
17,371
0
6,199
10,320
4,349
2,053
4,411
5,909
0
55,927
W
Nike
 
Nike
9,557
796
0
2,129
10,138
10,096
63
2,046
8,092
0
27,250
L
4,808
1,925
0
0
11,196
3,543
180
517
10,439
0
13,013
L
4,038
1,089
981
841
11,247
3,467
0
3,928
7,240
9,087
0
L
Sylvanus
Chrissnipe
Sylvanus
3,606
604
3,200
3,855
12,540
11,064
62
3,846
8,404
9,138
0
L
Jormungandr
EffectEcho
Jormungandr
6,539
1,926
479
3,149
13,896
9,326
76
3,303
10,394
17,991
0
W
Cerberus
Kermodei
Cerberus
1,874
95
95
1,614
9,848
5,711
36
4,285
5,563
9,460
0
L
6,248
5,155
0
1,579
8,864
2,864
347
1,347
7,477
0
31,003
W
Discordia
ToXiCPoTiOnZz
Discordia
11,067
392
0
0
3,977
1,415
108
1,205
2,772
17,717
0
W
6,003
1,773
93
580
5,250
1,836
659
2,236
3,014
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
34,998
203
Minions Killed
131
0
Camps Cleared
0
991,012
Distance Traveled
849,191
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,637
1,064
99
10
0
205,451
0
W
Nike
8,722
872
32
3
0
215,343
1
L
Thor
6,980
698
23
2
0
156,577
0
L
Ra
6,219
622
13
1
0
157,190
1
L
Sylvanus
6,936
694
11
1
0
165,423
2
L
Jormungandr
7,061
706
20
2
0
188,290
1
W
Cerberus
6,920
692
16
2
0
193,860
0
L
Rama
7,802
780
64
6
0
181,711
3
W
Discordia
7,840
784
18
2
0
177,577
0
W
Medusa
7,060
706
38
4
0
198,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role