Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AntGLipps
Atlas
Level 99
God Stats
3W - 1L
1,809 SR
Queue Stats
94W - 103L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CartiBeDogWater
Kukulkan
Level 63
God Stats
12W - 18L
1,285 SR
Queue Stats
73W - 77L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crosxed
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,428 Elo+
Party 1
Neith
Neith
gavenisgreasy
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,471 Elo+

VS

Team Averages
Level 27
1,500 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
Butterlord36
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Lil_Canoe6
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,331 Elo+
Solo
Danzaburou
Danzaburou
TheGatorNelson
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
rogert5t5t
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
sydeffect
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 1 / 9
7,767
777
5,543
6,551
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
AntGLipps
Atlas
14
4 / 2 / 18
8,451
845
9,041
11,523
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
14
4 / 4 / 13
8,087
809
15,041
8,475
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Crosxed
Tsukuyomi
17
16 / 2 / 6
9,885
989
13,639
8,781
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 3 / 13
8,472
847
11,088
6,792
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Butterlord36
Tsukuyomi
12
1 / 8 / 3
6,845
685
5,012
11,456
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 10 / 6
7,430
743
5,724
12,764
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheGatorNelson
Danzaburou
13
2 / 5 / 7
7,179
718
9,390
11,551
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 6 / 7
7,463
746
5,122
14,072
13,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
sydeffect
Olorun
12
1 / 6 / 3
6,538
654
2,697
8,626
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
35
Kills
11
12
Deaths
35
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
9
9.5
W
Atlas
AntGLipps
Atlas
4
2
18
6.5
L
Tsukuyomi
Butterlord36
Tsukuyomi
1
8
3
0.31
W
Kukulkan
4
4
13
2.63
W
Tsukuyomi
Crosxed
Tsukuyomi
16
2
6
9.5
L
4
10
6
0.7
L
Danzaburou
TheGatorNelson
Danzaburou
2
5
7
1.1
W
6
3
13
4.17
L
3
6
7
1.08
L
Olorun
sydeffect
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,352
Damage
27,945
42,122
Taken
58,469
22,897
Mitigated
30,720
12,161
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,543
127
2,697
2,788
6,551
2,134
130
2,864
3,687
15,546
0
W
Atlas
AntGLipps
Atlas
9,041
2,738
295
2,323
11,523
10,254
0
2,915
8,608
20,569
0
L
Tsukuyomi
Butterlord36
Tsukuyomi
5,012
1,112
0
1,509
11,456
4,216
53
4,711
6,484
0
12,297
W
Kukulkan
15,041
1,553
0
600
8,475
3,015
674
2,747
5,728
27,408
0
W
Tsukuyomi
Crosxed
Tsukuyomi
13,639
2,811
0
1,989
8,781
4,493
185
2,438
6,343
0
33,676
L
5,724
393
646
1,809
12,764
5,181
0
7,041
5,678
16,441
0
L
Danzaburou
TheGatorNelson
Danzaburou
9,390
3,542
0
3,083
11,551
4,257
463
5,970
5,421
0
24,223
W
11,088
3,375
0
1,469
6,792
3,001
438
2,579
4,213
0
27,485
L
5,122
198
236
1,130
14,072
13,032
0
7,106
6,638
7,219
0
L
Olorun
sydeffect
Olorun
2,697
2,244
226
857
8,626
4,034
403
4,797
3,726
6,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
35,455
163
Minions Killed
96
0
Camps Cleared
0
1,004,236
Distance Traveled
855,461
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,767
777
23
2
0
209,535
1
W
Atlas
8,451
845
25
3
0
186,836
0
L
Tsukuyomi
6,845
685
19
2
0
182,470
1
W
Kukulkan
8,087
809
35
4
0
188,756
0
W
Tsukuyomi
9,885
989
42
4
0
230,647
1
L
Ra
7,430
743
24
2
0
173,719
0
L
Danzaburou
7,179
718
34
3
0
175,403
0
W
Neith
8,472
847
38
4
0
188,462
0
L
Ares
7,463
746
6
1
0
191,297
0
L
Olorun
6,538
654
13
1
0
132,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role