Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze III
ApplePanda01
Artio
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 58L
1,544 MMR
Solo
Discordia
Discordia
Silver II
Dawsiee
Discordia
Silver II
Level 123
God Stats
6W - 1L
1,500 SR
Queue Stats
212W - 185L
1,544 MMR
Solo
Nike
Nike
Silver I
Hαymaker
Nike
Silver I
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
73W - 63L
1,544 MMR
Solo
Ravana
Ravana
Silver III
UgotRice
Ravana
Silver III
Level 139
God Stats
6W - 2L
1,860 SR
Queue Stats
236W - 230L
1,427 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,615 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,500 SR
1,532 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Chaos2Night
Thoth
Silver II
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
515W - 525L
1,545 MMR
Solo
Thanatos
Thanatos
Silver I
Liwonster
Thanatos
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,545 MMR
Solo
Fafnir
Fafnir
Bronze III
Shiebgffdhbfgr
Fafnir
Bronze III
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 9L
1,544 MMR
Solo
Danzaburou
Danzaburou
Bronze III
explosivo87
Danzaburou
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
7 / 1 / 9
12,899
717
11,948
9,879
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 9
10,874
604
6,215
15,846
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Dawsiee
Discordia
18
6 / 1 / 6
12,255
681
13,098
7,088
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
18
3 / 2 / 8
12,083
671
9,853
14,610
10,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
UgotRice
Ravana
19
7 / 0 / 5
12,694
705
7,974
9,530
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ApolloIzanamiBastetCliodhna

VS

Bans
GilgameshMulanOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 0
8,785
488
7,015
15,624
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 2
9,245
514
5,437
8,442
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Liwonster
Thanatos
15
4 / 7 / 0
8,876
493
7,222
16,704
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 3
7,810
434
3,152
14,212
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
explosivo87
Danzaburou
12
0 / 8 / 2
7,709
428
4,067
13,083
3,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
26
Kills
6
6
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
9
11.5
L
Hercules
 
Hercules
1
3
0
0.33
W
3
2
9
3.75
L
1
4
2
0.5
W
Discordia
Dawsiee
Discordia
6
1
6
9
W
Nike
3
2
8
3.5
L
Thanatos
Liwonster
Thanatos
4
7
0
0.57
L
0
4
3
0.38
W
Ravana
UgotRice
Ravana
7
0
5
9.5
L
Danzaburou
explosivo87
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
26,893
56,953
Taken
68,065
36,373
Mitigated
33,860
24,492
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,948
7,753
0
4,006
9,879
2,956
2,489
3,553
6,246
0
107,373
L
Hercules
 
Hercules
7,015
2,284
0
4,086
15,624
9,512
184
2,683
12,941
0
59,816
W
6,215
916
836
6,464
15,846
16,008
944
3,311
12,433
30,821
0
L
5,437
236
0
270
8,442
2,514
388
3,038
5,404
55,173
0
W
Discordia
Dawsiee
Discordia
13,098
821
0
2,620
7,088
3,005
2,741
1,662
5,282
88,622
0
W
Nike
9,853
1,642
0
5,220
14,610
10,419
1,305
389
13,646
0
70,747
L
Thanatos
Liwonster
Thanatos
7,222
2,093
0
12,269
16,704
5,264
141
4,253
12,451
0
42,129
L
3,152
313
0
2,116
14,212
12,935
112
5,502
8,710
16,016
0
W
Ravana
UgotRice
Ravana
7,974
2,823
0
5,346
9,530
3,985
3,137
1,058
8,344
0
92,301
L
Danzaburou
explosivo87
Danzaburou
4,067
1,984
0
2,494
13,083
3,635
781
3,837
9,246
0
50,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
42,425
611
Minions Killed
431
0
Camps Cleared
0
1,886,046
Distance Traveled
1,695,281
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,899
717
148
8
0
356,968
5
L
Hercules
8,785
488
114
6
0
353,080
8
W
Artio
10,874
604
25
1
0
346,330
4
L
Thoth
9,245
514
124
7
0
343,868
5
W
Discordia
12,255
681
156
9
0
373,958
8
W
Nike
12,083
671
133
7
0
386,780
3
L
Thanatos
8,876
493
88
5
0
361,887
0
L
Fafnir
7,810
434
20
1
0
363,165
6
W
Ravana
12,694
705
149
8
0
422,010
5
L
Danzaburou
7,709
428
85
5
0
273,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role