Player Matchup

Awilix
Awilix
 
Awilix
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AchillesIMissyou
Erlang Shen
Level 57
God Stats
14W - 11L
1,500 SR
Queue Stats
493W - 428L
1,320 Elo+
Party 3
Cerberus
Cerberus
Fallenlegend0827
Cerberus
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 92L
1,295 Elo+
Party 3
Nox
Nox
LadyGagaBabies
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,480 Elo+
Party 1
Medusa
Medusa
TheOGMel
Medusa
Level 157
God Stats
5W - 6L
1,285 SR
Queue Stats
118W - 120L
1,155 Elo+
Party 1
Team Averages
Level 97
1,457 SR
1,350 Elo+

VS

Team Averages
Level 82
1,457 SR
1,394 Elo+
Anubis
Anubis
Agonising
Anubis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Achilles
Achilles
BeausBasher
Achilles
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 86L
1,715 Elo+
Solo
Mulan
Mulan
NBD94
Mulan
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
451W - 443L
1,128 Elo+
Party 2
Izanami
Izanami
marylandACE
Izanami
Level 105
God Stats
13W - 16L
1,285 SR
Queue Stats
176W - 197L
1,128 Elo+
Party 2
Artio
Artio
onlyoneobowlie
Artio
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
222W - 209L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 2 / 5
7,048
587
5,914
6,255
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
AchillesIMissyou
Erlang Shen
13
2 / 0 / 3
7,612
634
5,005
8,129
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 1 / 9
7,723
644
9,086
14,565
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 11
6,265
522
6,777
6,122
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TheOGMel
Medusa
13
8 / 1 / 2
7,950
663
9,402
9,081
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agonising
Anubis
10
4 / 5 / 1
6,504
542
7,086
8,029
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
BeausBasher
Achilles
11
0 / 2 / 0
6,270
523
3,823
8,954
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
NBD94
Mulan
12
1 / 3 / 5
7,052
588
8,327
11,786
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
marylandACE
Izanami
12
2 / 6 / 0
6,790
566
6,572
10,554
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 4
5,294
441
4,028
11,736
5,856
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
22
Kills
7
7
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
5
4.25
W
Erlang Shen
AchillesIMissyou
Erlang Shen
2
0
3
3.5
L
Anubis
Agonising
Anubis
4
5
1
0.9
L
Achilles
BeausBasher
Achilles
0
2
0
0
W
6
1
9
10.5
W
0
3
11
1.83
L
Mulan
NBD94
Mulan
1
3
5
1.17
W
Medusa
TheOGMel
Medusa
8
1
2
9
L
Izanami
marylandACE
Izanami
2
6
0
0.33
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
29,836
44,152
Taken
51,059
21,426
Mitigated
21,915
19,810
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,914
1,870
0
2,193
6,255
1,745
0
2,191
4,022
0
28,508
W
Erlang Shen
AchillesIMissyou
Erlang Shen
5,005
2,115
0
4,938
8,129
6,743
0
1,049
6,535
0
41,736
L
Anubis
Agonising
Anubis
7,086
471
0
2,574
8,029
3,625
0
2,623
5,290
33,926
0
L
Achilles
BeausBasher
Achilles
3,823
753
0
2,468
8,954
5,999
0
1,095
7,845
0
32,369
W
9,086
697
386
7,318
14,565
8,788
0
4,476
10,005
24,456
455
W
6,777
654
0
491
6,122
1,595
0
2,578
3,544
31,690
0
L
Mulan
NBD94
Mulan
8,327
1,713
0
5,543
11,786
4,717
0
4,394
7,140
0
44,360
W
Medusa
TheOGMel
Medusa
9,402
5,121
0
4,484
9,081
2,555
0
820
8,029
0
52,634
L
Izanami
marylandACE
Izanami
6,572
4,374
0
2,563
10,554
1,718
0
991
9,563
0
47,542
L
4,028
474
715
2,774
11,736
5,856
0
5,789
5,813
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
31,910
365
Minions Killed
336
0
Camps Cleared
0
1,268,905
Distance Traveled
1,141,866
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,048
587
49
4
0
303,127
4
W
Erlang Shen
7,612
634
110
9
0
278,194
4
L
Anubis
6,504
542
69
6
0
208,344
2
L
Achilles
6,270
523
70
6
0
249,377
0
W
Cerberus
7,723
644
46
4
0
220,476
1
W
Nox
6,265
522
74
6
0
234,511
3
L
Mulan
7,052
588
69
6
0
245,381
7
W
Medusa
7,950
663
86
7
0
232,597
1
L
Izanami
6,790
566
100
8
0
196,644
4
L
Artio
5,294
441
28
2
0
242,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role