Player Matchup

Tyr
Tyr
DjHoRNy
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 0L
1,997 Elo+
Party 1
Gilgamesh
Gilgamesh
Elrickt
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 3L
1,997 Elo+
Party 1
Hera
Hera
Sphιnx
Hera
Level 147
God Stats
32W - 1L
1,500 SR
Queue Stats
338W - 86L
1,997 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,997 Elo+

VS

Team Averages
Level 74
1,500 SR
1,541 Elo+
Artemis
Artemis
Kauankrsc
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,541 Elo+
Party 2
Bellona
Bellona
PerYYs
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,541 Elo+
Party 2
Hera
Hera
RuanRPS
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
10 / 0 / 8
11,375
875
17,347
16,674
17,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Elrickt
Gilgamesh
13
5 / 4 / 8
9,650
742
9,960
15,313
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
Sphιnx
Hera
15
4 / 0 / 11
10,254
789
9,270
4,332
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kauankrsc
Artemis
11
1 / 8 / 2
7,956
612
9,200
12,367
4,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PerYYs
Bellona
12
0 / 2 / 2
7,517
578
3,085
16,459
12,887
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
RuanRPS
Hera
13
3 / 9 / 1
8,754
673
10,384
13,705
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
10
0
8
14
W
Gilgamesh
Elrickt
Gilgamesh
5
4
8
2.25
L
Artemis
Kauankrsc
Artemis
1
8
2
0.25
L
Bellona
PerYYs
Bellona
0
2
2
0.5
L
Hera
RuanRPS
Hera
3
9
1
0.39
W
Hera
Sphιnx
Hera
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
22,669
36,319
Taken
42,531
31,507
Mitigated
22,614
11,001
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
17,347
2,115
0
7,730
16,674
17,871
172
3,959
12,453
0
49,045
W
Gilgamesh
Elrickt
Gilgamesh
9,960
1,775
297
2,420
15,313
12,191
210
5,418
9,541
0
24,423
L
Artemis
Kauankrsc
Artemis
9,200
5,903
0
1,460
12,367
4,519
0
2,567
9,170
0
24,201
L
Bellona
PerYYs
Bellona
3,085
635
0
2,226
16,459
12,887
0
4,320
11,334
0
13,124
L
Hera
RuanRPS
Hera
10,384
2,235
0
941
13,705
5,208
0
2,221
10,934
34,243
0
W
Hera
Sphιnx
Hera
9,270
1,786
0
554
4,332
1,445
1,081
1,560
2,694
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
24,227
158
Minions Killed
103
8
Camps Cleared
4
737,352
Distance Traveled
682,699
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,375
875
55
4
6
259,375
4
W
Gilgamesh
9,650
742
24
2
1
245,720
0
L
Artemis
7,956
612
27
2
2
200,578
4
L
Bellona
7,517
578
13
1
0
275,026
1
L
Hera
8,754
673
63
5
2
207,095
3
W
Hera
10,254
789
79
6
1
232,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role