Player Matchup

Bacchus
Bacchus
DaRealT
Bacchus
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 8L
1,740 Elo+
Party 3
Heimdallr
Heimdallr
IIIYeetusIII
Heimdallr
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 40L
1,740 Elo+
Party 3
Serqet
Serqet
Nïghtmarez
Serqet
Level 160
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Thoth
Thoth
ShotzDeMo
Thoth
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 64L
1,628 Elo+
Solo
Bellona
Bellona
Sofronas
Bellona
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 21L
1,786 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,728 Elo+

VS

Team Averages
Level 129
1,560 SR
1,606 Elo+
Mulan
Mulan
Bimini Road
Mulan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,744 Elo+
Party 1
Izanami
Izanami
NekoXoni
Izanami
Level 109
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
SaPainQc
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Swiftplus
Gilgamesh
Level 127
God Stats
4W - 9L
1,824 SR
Queue Stats
38W - 42L
1,715 Elo+
Party 2
Zeus
Zeus
Vega
Zeus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 129L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaRealT
Bacchus
10
5 / 0 / 6
7,041
704
3,364
5,868
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
IIIYeetusIII
Heimdallr
11
3 / 0 / 2
6,644
664
2,758
2,303
699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
11
4 / 2 / 4
6,376
638
4,586
7,877
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
ShotzDeMo
Thoth
11
6 / 1 / 3
7,018
702
6,646
2,772
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sofronas
Bellona
10
0 / 2 / 4
5,741
574
3,563
7,062
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,977
498
4,620
7,720
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NekoXoni
Izanami
9
0 / 2 / 0
4,787
479
927
2,720
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
SaPainQc
Fenrir
9
3 / 4 / 0
5,487
549
2,068
7,802
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Swiftplus
Gilgamesh
7
0 / 4 / 0
4,566
457
1,423
7,958
2,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Vega
Zeus
9
1 / 5 / 1
5,320
532
2,375
5,330
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
5
5
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bacchus
DaRealT
Bacchus
5
0
6
8
W
Heimdallr
IIIYeetusIII
Heimdallr
3
0
2
4
L
Izanami
NekoXoni
Izanami
0
2
0
0
W
Serqet
4
2
4
3
L
Fenrir
SaPainQc
Fenrir
3
4
0
0.75
W
Thoth
ShotzDeMo
Thoth
6
1
3
7.5
W
Bellona
Sofronas
Bellona
0
2
4
1
L
Gilgamesh
Swiftplus
Gilgamesh
0
4
0
0
L
Zeus
Vega
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
11,413
25,882
Taken
31,530
13,369
Mitigated
9,471
8,740
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,620
922
0
2,210
7,720
3,344
0
1,191
6,127
0
19,330
W
Bacchus
DaRealT
Bacchus
3,364
472
180
2,193
5,868
4,675
0
0
5,406
15,638
0
W
Heimdallr
IIIYeetusIII
Heimdallr
2,758
1,277
0
916
2,303
699
0
0
2,303
0
39,771
L
Izanami
NekoXoni
Izanami
927
672
0
379
2,720
611
0
546
2,171
0
26,047
W
Serqet
4,586
990
0
2,934
7,877
2,538
0
891
6,605
0
30,327
L
Fenrir
SaPainQc
Fenrir
2,068
419
0
2,899
7,802
1,945
0
3,212
4,446
0
22,045
W
Thoth
ShotzDeMo
Thoth
6,646
116
0
848
2,772
794
171
489
2,221
37,120
0
W
Bellona
Sofronas
Bellona
3,563
1,202
0
1,669
7,062
4,663
21
813
5,760
0
24,856
L
Gilgamesh
Swiftplus
Gilgamesh
1,423
186
245
490
7,958
2,315
0
2,416
5,382
0
13,052
L
Zeus
Vega
Zeus
2,375
271
0
590
5,330
1,256
0
2,645
2,685
24,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
25,137
293
Minions Killed
240
0
Camps Cleared
0
984,412
Distance Traveled
911,637
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,977
498
40
4
0
153,541
2
W
Bacchus
7,041
704
21
2
0
207,489
5
W
Heimdallr
6,644
664
87
9
0
178,414
4
L
Izanami
4,787
479
61
6
0
205,316
0
W
Serqet
6,376
638
60
6
0
209,474
2
L
Fenrir
5,487
549
54
5
0
198,367
1
W
Thoth
7,018
702
68
7
0
183,041
1
W
Bellona
5,741
574
57
6
0
205,994
1
L
Gilgamesh
4,566
457
27
3
0
193,152
4
L
Zeus
5,320
532
58
6
0
161,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role