Player Matchup

Cerberus
Cerberus
Father Mozid
Cerberus
Level 108
God Stats
5W - 9L
1,500 SR
Queue Stats
591W - 577L
1,815 Elo+
Solo
Loki
Loki
Keif_1494
Loki
Level 126
God Stats
4W - 8L
1,176 SR
Queue Stats
143W - 139L
1,579 Elo+
Party 2
Zeus
Zeus
baferba
Zeus
Level 83
God Stats
7W - 9L
1,500 SR
Queue Stats
93W - 80L
1,579 Elo+
Party 2
King Arthur
King Arthur
david_23ag
King Arthur
Level 106
God Stats
15W - 11L
1,500 SR
Queue Stats
89W - 83L
1,579 Elo+
Party 2
Chernobog
Chernobog
fran12R
Chernobog
Level 88
God Stats
6W - 8L
1,500 SR
Queue Stats
68W - 69L
1,579 Elo+
Party 2
Team Averages
Level 102
1,435 SR
1,626 Elo+

VS

Team Averages
Level 104
1,549 SR
1,246 Elo+
King Arthur
King Arthur
FRW Trigger
King Arthur
Level 47
God Stats
2W - 2L
1,746 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo
Bakasura
Bakasura
Mr-SaVaGe-_-666
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,179 Elo+
Party 3
Skadi
Skadi
Mrlogotek
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,079 Elo+
Party 1
Nu Wa
Nu Wa
PowaGirl0
Nu Wa
Level 118
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 29L
1,179 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WIIIZAD76
Kumbhakarna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Father Mozid
Cerberus
18
5 / 1 / 15
12,676
507
17,952
20,507
17,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
10 / 2 / 9
15,023
601
15,003
19,379
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
baferba
Zeus
20
15 / 2 / 8
14,433
577
19,916
12,988
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
david_23ag
King Arthur
20
7 / 2 / 14
13,979
559
19,120
25,617
29,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
fran12R
Chernobog
20
6 / 1 / 13
14,969
599
14,133
17,340
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FRW Trigger
King Arthur
14
2 / 11 / 1
9,500
380
13,197
29,968
15,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
17
2 / 13 / 2
10,859
434
19,761
28,323
11,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Mrlogotek
Skadi
13
0 / 7 / 1
8,642
346
3,379
10,779
1,785
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
PowaGirl0
Nu Wa
17
3 / 6 / 0
11,550
462
15,826
13,966
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
WIIIZAD76
Kumbhakarna
14
1 / 6 / 3
10,064
403
3,883
24,463
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
43
Kills
8
8
Deaths
43
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FRW Trigger
King Arthur
2
11
1
0.23
W
Cerberus
Father Mozid
Cerberus
5
1
15
12.5
W
Loki
10
2
9
7.25
L
Bakasura
2
13
2
0.23
L
Skadi
Mrlogotek
Skadi
0
7
1
0.07
L
Nu Wa
PowaGirl0
Nu Wa
3
6
0
0.5
L
Kumbhakarna
WIIIZAD76
Kumbhakarna
1
6
3
0.42
W
Zeus
baferba
Zeus
15
2
8
9.5
W
King Arthur
david_23ag
King Arthur
7
2
14
7
W
Chernobog
fran12R
Chernobog
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,124
Damage
56,046
95,831
Taken
107,499
69,562
Mitigated
54,790
43,971
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FRW Trigger
King Arthur
13,197
2,378
0
1,862
29,968
15,090
164
7,472
21,676
8,599
45,522
W
Cerberus
Father Mozid
Cerberus
17,952
1,823
1,051
8,652
20,507
17,705
846
6,083
14,113
74,208
11,220
W
Loki
15,003
4,411
0
8,443
19,379
8,220
2,574
4,700
14,333
0
127,448
L
Bakasura
19,761
12,750
0
4,701
28,323
11,212
0
9,789
17,954
0
71,067
L
Skadi
Mrlogotek
Skadi
3,379
1,046
642
1,457
10,779
1,785
634
3,827
6,952
0
43,458
L
Nu Wa
PowaGirl0
Nu Wa
15,826
2,469
0
1,726
13,966
3,435
148
6,888
7,019
59,600
0
L
Kumbhakarna
WIIIZAD76
Kumbhakarna
3,883
497
450
3,538
24,463
23,268
0
8,384
15,911
29,292
0
W
Zeus
baferba
Zeus
19,916
4,356
0
2,165
12,988
5,268
2,726
3,019
9,704
88,206
0
W
King Arthur
david_23ag
King Arthur
19,120
4,204
0
13,477
25,617
29,697
2,059
4,086
20,365
0
89,347
W
Chernobog
fran12R
Chernobog
14,133
6,833
0
10,183
17,340
8,672
5,355
2,834
14,004
0
123,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,080
Gold Earned
50,615
824
Minions Killed
438
0
Camps Cleared
0
2,416,871
Distance Traveled
2,021,700
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,500
380
82
3
0
367,773
2
W
Cerberus
12,676
507
179
7
0
463,120
1
W
Loki
15,023
601
185
7
0
525,348
4
L
Bakasura
10,859
434
124
5
0
434,661
8
L
Skadi
8,642
346
81
3
0
392,600
1
L
Nu Wa
11,550
462
111
4
0
394,067
8
L
Kumbhakarna
10,064
403
40
2
0
432,599
6
W
Zeus
14,433
577
132
5
0
450,725
1
W
King Arthur
13,979
559
131
5
0
493,154
5
W
Chernobog
14,969
599
197
8
0
484,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role