Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
AShinyBeercan
Danzaburou
Bronze III
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Eset
Eset
Bronze III
OlorinTheSage
Eset
Bronze III
Level 158
God Stats
1W - 2L
1,701 SR
Queue Stats
139W - 149L
1,501 MMR
Party 1
Sol
Sol
Bronze III
OnlyPlaysWaifus
Sol
Bronze III
Level 156
God Stats
5W - 4L
1,701 SR
Queue Stats
140W - 149L
1,501 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,580 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 142
1,500 SR
1,500 MMR
Camazotz
Camazotz
Bronze III
 
Camazotz
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
HoldTheDoor
Ra
Bronze III
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 34L
1,501 MMR
Party 2
Hachiman
Hachiman
Bronze III
Jaybo115
Hachiman
Bronze III
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
290W - 263L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
axpert
Khepri
Bronze III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 34L
1,501 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
haluxe
Sun Wukong
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 4 / 1
6,055
606
6,257
11,224
6,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
7
0 / 4 / 0
4,710
471
1,106
8,882
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
AShinyBeercan
Danzaburou
7
0 / 5 / 0
4,670
467
1,383
6,399
977
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,498
550
913
4,671
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,737
574
1,900
5,536
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixCliodhnaBastet

VS

Bans
GilgameshArtioAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
4 / 1 / 3
6,583
658
3,936
6,811
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 3
6,936
694
3,268
1,362
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jaybo115
Hachiman
14
7 / 0 / 1
8,049
805
7,708
4,531
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
axpert
Khepri
9
1 / 0 / 6
5,674
567
2,549
3,824
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
haluxe
Sun Wukong
11
3 / 2 / 2
6,877
688
7,060
8,899
4,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
L
Ganesha
 
Ganesha
0
4
0
0
W
Camazotz
 
Camazotz
4
1
3
5.5
L
Danzaburou
AShinyBeercan
Danzaburou
0
5
0
0
W
3
0
3
4.5
W
Hachiman
Jaybo115
Hachiman
7
0
1
7.5
L
0
4
0
0
L
1
1
1
1.5
W
Khepri
axpert
Khepri
1
0
6
4
W
Sun Wukong
haluxe
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,559
Damage
24,521
36,712
Taken
25,427
13,658
Mitigated
10,490
10,085
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,257
3,960
0
2,547
11,224
6,363
0
480
10,744
0
32,006
L
Ganesha
 
Ganesha
1,106
149
51
1,732
8,882
3,800
0
2,218
6,445
11,302
0
W
Camazotz
 
Camazotz
3,936
1,658
0
4,075
6,811
1,962
0
997
5,616
0
26,953
L
Danzaburou
AShinyBeercan
Danzaburou
1,383
621
0
1,615
6,399
977
0
431
5,880
0
19,524
W
3,268
678
1,083
736
1,362
454
602
508
717
43,063
0
W
Hachiman
Jaybo115
Hachiman
7,708
3,379
0
2,768
4,531
1,316
0
967
3,564
0
65,340
L
913
135
0
904
4,671
1,160
0
1,283
3,332
33,670
0
L
1,900
613
0
3,236
5,536
1,358
0
967
4,494
31,242
0
W
Khepri
axpert
Khepri
2,549
489
0
551
3,824
2,643
0
1,124
2,546
11,381
0
W
Sun Wukong
haluxe
Sun Wukong
7,060
2,310
0
3,105
8,899
4,115
96
227
8,672
0
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
34,119
306
Minions Killed
359
0
Camps Cleared
0
1,018,099
Distance Traveled
1,113,047
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,055
606
80
8
0
189,767
1
L
Ganesha
4,710
471
6
1
0
201,000
3
W
Camazotz
6,583
658
48
5
0
247,433
1
L
Danzaburou
4,670
467
60
6
0
191,931
2
W
Ra
6,936
694
84
8
0
225,888
6
W
Hachiman
8,049
805
126
13
0
196,561
3
L
Eset
5,498
550
82
8
0
208,169
5
L
Sol
5,737
574
78
8
0
227,232
1
W
Khepri
5,674
567
28
3
0
229,116
6
W
Sun Wukong
6,877
688
73
7
0
214,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role