Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Come Stop Me x
Cu Chulainn
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,592 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
NoGutsNoWin
Hou Yi
Bronze III
Level 140
God Stats
16W - 21L
1,500 SR
Queue Stats
711W - 712L
1,522 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Quartle
Morgan Le Fay
Bronze III
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,592 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
SmackMyTahuti
Cabrakan
Bronze III
Level 147
God Stats
45W - 25L
1,500 SR
Queue Stats
206W - 194L
1,569 MMR
Solo
Ne Zha
Ne Zha
Silver I
nicebootyguh
Ne Zha
Silver I
Level 160
God Stats
21W - 15L
1,834 SR
Queue Stats
360W - 338L
1,639 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,567 SR
1,583 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,565 SR
1,551 MMR
Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sol
Sol
Silver I
Charxander-
Sol
Silver I
Level 124
God Stats
9W - 4L
1,824 SR
Queue Stats
26W - 18L
1,592 MMR
Party 4
Erlang Shen
Erlang Shen
Silver I
FreeloJessic
Erlang Shen
Silver I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 153L
1,592 MMR
Party 3
Susano
Susano
Bronze III
Splòte
Susano
Bronze III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 92L
1,569 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Come Stop Me x
Cu Chulainn
10
0 / 3 / 0
5,613
468
3,477
10,116
6,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
10
0 / 4 / 2
5,830
486
4,155
8,572
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Quartle
Morgan Le Fay
9
2 / 3 / 0
5,738
478
3,052
6,440
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SmackMyTahuti
Cabrakan
10
4 / 3 / 1
6,606
551
5,766
7,647
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
7
0 / 5 / 1
4,971
414
2,355
10,661
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AtlasBastetAh Muzen CabAchilles

VS

Bans
CliodhnaMulanGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 2 / 0
7,632
636
4,257
8,127
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
 
Merlin
13
2 / 2 / 6
7,560
630
3,391
4,029
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 6
8,078
673
6,539
4,732
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
FreeloJessic
Erlang Shen
11
3 / 1 / 8
6,726
561
5,763
10,669
8,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Splòte
Susano
12
6 / 1 / 4
7,295
608
8,716
7,802
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
18
18
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
0
1.5
W
Merlin
 
Merlin
2
2
6
2.5
W
4
0
6
7
L
Cu Chulainn
Come Stop Me x
Cu Chulainn
0
3
0
0
W
Erlang Shen
FreeloJessic
Erlang Shen
3
1
8
7
L
Hou Yi
0
4
2
0.25
L
Morgan Le Fay
Quartle
Morgan Le Fay
2
3
0
0.67
L
Cabrakan
SmackMyTahuti
Cabrakan
4
3
1
1.5
W
Susano
Splòte
Susano
6
1
4
8
L
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
28,666
43,436
Taken
35,359
18,778
Mitigated
18,479
10,516
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,257
846
0
3,138
8,127
5,102
741
1,699
6,428
0
43,755
W
Merlin
 
Merlin
3,391
113
0
487
4,029
1,267
548
1,498
2,425
49,948
0
W
6,539
4,328
0
3,170
4,732
1,112
2,348
449
4,239
57,827
0
L
Cu Chulainn
Come Stop Me x
Cu Chulainn
3,477
476
0
2,672
10,116
6,368
0
834
8,824
2,794
26,644
W
Erlang Shen
FreeloJessic
Erlang Shen
5,763
1,772
615
3,236
10,669
8,653
354
2,565
8,045
0
17,783
L
Hou Yi
4,155
1,898
0
1,481
8,572
1,842
0
2,711
5,819
0
38,734
L
Morgan Le Fay
Quartle
Morgan Le Fay
3,052
283
0
1,531
6,440
1,764
0
387
6,053
26,812
0
L
Cabrakan
SmackMyTahuti
Cabrakan
5,766
637
0
2,646
7,647
4,499
0
2,665
4,950
27,460
0
W
Susano
Splòte
Susano
8,716
1,670
0
2,599
7,802
2,345
0
3,050
4,720
0
36,607
L
Ne Zha
2,355
98
256
1,930
10,661
4,305
0
3,492
7,169
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
37,291
280
Minions Killed
374
0
Camps Cleared
0
1,142,146
Distance Traveled
1,248,303
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,632
636
89
7
0
245,438
1
W
Merlin
7,560
630
93
8
0
239,206
5
W
Sol
8,078
673
112
9
0
236,637
4
L
Cu Chulainn
5,613
468
65
5
0
219,680
3
W
Erlang Shen
6,726
561
22
2
0
256,369
6
L
Hou Yi
5,830
486
68
6
0
218,045
2
L
Morgan Le Fay
5,738
478
50
4
0
233,069
7
L
Cabrakan
6,606
551
59
5
0
226,876
4
W
Susano
7,295
608
58
5
0
270,653
4
L
Ne Zha
4,971
414
38
3
0
244,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role