Player Matchup

Anubis
Anubis
Dope_Xena
Anubis
Level 44
God Stats
3W - 4L
1,715 SR
Queue Stats
6W - 14L
1,312 Elo+
Solo
Horus
Horus
Mark Parrot9130
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
Rushex
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
Takeshy_Kovacs
Sylvanus
Level 48
God Stats
0W - 3L
1,307 SR
Queue Stats
83W - 102L
1,100 Elo+
Solo
Fenrir
Fenrir
sliuuzen
Fenrir
Level 42
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 1
Team Averages
Level 45
1,536 SR
1,476 Elo+

VS

Team Averages
Level 71
1,511 SR
1,664 Elo+
Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cristhianito_
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,748 Elo+
Party 2
Loki
Loki
RuBeN2_TheKiller
Loki
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 41L
1,748 Elo+
Party 2
Ares
Ares
albeertitoogkush
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,748 Elo+
Party 2
Charybdis
Charybdis
bishhplesssss
Charybdis
Level 46
God Stats
12W - 12L
1,553 SR
Queue Stats
69W - 80L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dope_Xena
Anubis
12
1 / 6 / 3
7,713
429
5,329
13,447
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 9 / 2
7,215
401
5,283
22,771
12,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Rushex
Danzaburou
12
2 / 7 / 1
7,964
442
7,668
16,549
4,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
1 / 3 / 2
7,396
411
6,198
14,451
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
sliuuzen
Fenrir
11
1 / 13 / 0
7,347
408
4,355
19,160
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
14 / 1 / 11
10,877
604
24,578
17,254
19,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 0 / 18
11,072
615
21,414
5,464
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 5
9,483
527
6,721
10,340
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 1 / 11
9,390
522
5,169
12,134
13,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
bishhplesssss
Charybdis
16
6 / 2 / 5
9,790
544
14,243
12,252
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
6
Kills
37
38
Deaths
6
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
14
1
11
19.5
W
7
0
18
16
L
Anubis
Dope_Xena
Anubis
1
6
3
0.42
L
1
9
2
0.22
W
5
2
5
3.75
L
Danzaburou
Rushex
Danzaburou
2
7
1
0.36
L
Sylvanus
1
3
2
0.67
W
5
1
11
10.5
W
Charybdis
bishhplesssss
Charybdis
6
2
5
4.25
L
Fenrir
sliuuzen
Fenrir
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
72,125
86,378
Taken
57,444
40,079
Mitigated
43,665
16,429
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
24,578
5,467
0
5,685
17,254
19,513
493
2,670
14,465
0
67,532
W
21,414
4,006
0
842
5,464
2,035
1,396
1,318
4,106
84,221
0
L
Anubis
Dope_Xena
Anubis
5,329
558
0
3,468
13,447
5,402
0
3,694
9,063
36,398
0
L
5,283
2,554
740
4,354
22,771
12,091
0
7,366
14,651
1,044
20,460
W
6,721
943
0
3,883
10,340
3,391
0
2,201
8,031
0
52,160
L
Danzaburou
Rushex
Danzaburou
7,668
3,941
0
2,813
16,549
4,308
0
5,036
11,200
0
43,764
L
Sylvanus
6,198
1,396
418
2,178
14,451
12,869
0
3,736
10,276
21,080
0
W
5,169
193
0
1,224
12,134
13,762
105
3,049
8,747
16,063
0
W
Charybdis
bishhplesssss
Charybdis
14,243
5,476
0
4,540
12,252
4,964
4,040
1,893
10,010
0
75,166
L
Fenrir
sliuuzen
Fenrir
4,355
1,177
0
2,458
19,160
5,409
0
5,211
13,251
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
50,612
255
Minions Killed
475
0
Camps Cleared
0
1,409,124
Distance Traveled
1,645,959
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,877
604
108
6
0
340,522
1
W
Nu Wa
11,072
615
135
8
0
318,411
0
L
Anubis
7,713
429
53
3
0
308,989
3
L
Horus
7,215
401
31
2
0
280,295
1
W
Loki
9,483
527
79
4
0
363,024
1
L
Danzaburou
7,964
442
79
4
0
289,606
2
L
Sylvanus
7,396
411
34
2
0
249,782
2
W
Ares
9,390
522
19
1
0
317,450
0
W
Charybdis
9,790
544
134
7
0
306,552
0
L
Fenrir
7,347
408
58
3
0
280,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role