Player Matchup

Merlin
Merlin
CallMeJigsaw574
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
ImTheHeroMan
Nemesis
Level 107
God Stats
1W - 4L
1,247 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Sol
Sol
Wbobby72
Sol
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 72L
1,824 Elo+
Solo
Anubis
Anubis
Xa Snoozy
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
XtremeSniper572
Horus
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 51L
1,500 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,565 Elo+

VS

Team Averages
Level 80
1,500 SR
1,500 Elo+
Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GodYes1236
Chaac
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 3
Medusa
Medusa
JessaKitty
Medusa
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 144L
1,500 Elo+
Solo
Awilix
Awilix
MaverickVenator
Awilix
Level 40
God Stats
64W - 61L
1,500 SR
Queue Stats
289W - 365L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
iToastBreads
Jormungandr
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
203W - 208L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,036
577
1,390
2,835
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ImTheHeroMan
Nemesis
5
0 / 1 / 0
3,600
514
91
2,133
423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,646
664
2,036
2,024
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Xa Snoozy
Anubis
4
0 / 1 / 0
3,459
494
187
1,311
457
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 1
4,430
633
1,875
5,051
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 0 / 0
5,173
739
538
2,064
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
7
0 / 1 / 0
3,846
549
1,065
4,674
2,127
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
JessaKitty
Medusa
1
0 / 0 / 0
1,436
205
0
0
0
7
1 / 0 / 0
4,266
609
1,527
3,455
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
iToastBreads
Jormungandr
7
0 / 1 / 0
3,657
522
2,482
3,237
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
0
1
L
0
1
1
0.5
W
Chaac
0
1
0
0
L
Nemesis
ImTheHeroMan
Nemesis
0
1
0
0
W
Medusa
JessaKitty
Medusa
0
0
0
0
W
1
0
0
1
L
1
0
0
1
L
Anubis
Xa Snoozy
Anubis
0
1
0
0
L
1
0
1
1.5
W
Jormungandr
iToastBreads
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,579
Damage
5,612
13,354
Taken
13,430
4,290
Mitigated
5,053
5,399
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
538
118
0
623
2,064
477
0
187
1,877
25,714
0
L
1,390
37
0
743
2,835
707
155
804
1,944
17,539
0
W
Chaac
1,065
143
0
981
4,674
2,127
0
1,908
2,766
0
11,872
L
Nemesis
ImTheHeroMan
Nemesis
91
54
0
91
2,133
423
0
91
2,042
0
9,334
W
Medusa
JessaKitty
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
1,527
579
0
963
3,455
755
95
478
2,883
0
17,849
L
2,036
308
0
1,155
2,024
507
800
276
1,712
20,716
0
L
Anubis
Xa Snoozy
Anubis
187
43
0
393
1,311
457
0
447
864
7,485
0
L
1,875
658
472
2,545
5,051
2,196
0
1,129
3,772
0
12,294
W
Jormungandr
iToastBreads
Jormungandr
2,482
186
0
390
3,237
1,694
0
752
2,291
13,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
18,378
150
Minions Killed
145
0
Camps Cleared
0
554,663
Distance Traveled
564,278
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,173
739
59
8
0
144,007
1
L
Merlin
4,036
577
40
6
0
120,290
1
W
Chaac
3,846
549
29
4
0
107,497
3
L
Nemesis
3,600
514
28
4
0
87,981
1
W
Medusa
1,436
205
0
0
0
0
0
W
Awilix
4,266
609
37
5
0
170,686
0
L
Sol
4,646
664
46
7
0
119,980
2
L
Anubis
3,459
494
19
3
0
79,575
0
L
Horus
4,430
633
17
2
0
146,837
2
W
Jormungandr
3,657
522
20
3
0
142,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role