Player Matchup

Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Fedboi
Heimdallr
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 55L
1,500 Elo+
Party 2
Atlas
Atlas
Keyblademstr420
Atlas
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 45L
1,500 Elo+
Party 4
Ares
Ares
SirIce6954
Ares
Level 25
God Stats
11W - 2L
1,500 SR
Queue Stats
182W - 165L
1,875 Elo+
Party 4
Team Averages
Level 53
1,500 SR
1,575 Elo+

VS

Team Averages
Level 51
1,586 SR
1,639 Elo+
Thanatos
Thanatos
 
Thanatos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MrPuddlePirate
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,765 Elo+
Solo
Cerberus
Cerberus
Nordicwisdom
Cerberus
Level 17
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 3
Skadi
Skadi
SylviaYeager
Skadi
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 1
Sol
Sol
TGWolF12
Sol
Level 46
God Stats
3W - 4L
1,715 SR
Queue Stats
5W - 7L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 3 / 0
7,252
558
7,792
7,912
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
9
0 / 3 / 1
5,694
438
1,916
9,017
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Fedboi
Heimdallr
10
1 / 4 / 1
5,778
444
4,696
7,683
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,968
536
3,951
9,054
6,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 1 / 1
6,402
492
3,336
6,500
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 5
8,060
620
6,931
10,539
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 3
7,474
575
5,938
7,603
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Nordicwisdom
Cerberus
11
2 / 1 / 3
6,329
487
3,571
7,000
4,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 5
6,955
535
6,198
6,127
1,761
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 2
7,305
562
2,229
5,541
1,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
13
13
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
0
0.67
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Thanatos
 
Thanatos
5
2
5
3.75
L
Heimdallr
Fedboi
Heimdallr
1
4
1
0.38
L
0
2
0
0
W
1
0
3
2.5
W
Cerberus
Nordicwisdom
Cerberus
2
1
3
3.5
L
1
1
1
1.5
W
3
1
5
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
24,867
40,166
Taken
36,810
18,061
Mitigated
16,613
11,897
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,792
1,017
0
2,402
7,912
2,349
0
2,237
5,675
52,967
0
L
Sun Wukong
 
Sun Wukong
1,916
437
0
2,931
9,017
3,069
0
756
8,218
0
24,919
W
Thanatos
 
Thanatos
6,931
2,861
0
7,198
10,539
3,587
0
3,890
6,649
0
55,243
L
Heimdallr
Fedboi
Heimdallr
4,696
1,534
0
2,210
7,683
2,000
48
1,257
6,426
0
33,846
L
3,951
1,278
0
3,339
9,054
6,209
0
825
7,756
38,052
0
W
5,938
908
0
1,609
7,603
5,029
792
3,537
4,066
6,511
30,548
W
Cerberus
Nordicwisdom
Cerberus
3,571
295
0
724
7,000
4,539
110
1,901
5,099
20,002
0
L
3,336
35
0
1,015
6,500
4,434
0
1,441
5,020
12,332
3,556
W
6,198
2,541
219
1,521
6,127
1,761
1,026
2,488
3,634
0
33,925
W
2,229
379
0
2,524
5,541
1,697
1,201
2,799
2,742
37,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
36,123
343
Minions Killed
364
0
Camps Cleared
0
1,214,070
Distance Traveled
1,407,460
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,252
558
99
8
0
246,896
6
L
Sun Wukong
5,694
438
55
4
0
254,090
4
W
Thanatos
8,060
620
89
7
0
320,692
3
L
Heimdallr
5,778
444
77
6
0
215,017
2
L
Atlas
6,968
536
89
7
0
238,043
3
W
Mulan
7,474
575
96
7
0
252,809
3
W
Cerberus
6,329
487
42
3
0
269,566
0
L
Ares
6,402
492
23
2
0
260,024
5
W
Skadi
6,955
535
55
4
0
296,068
0
W
Sol
7,305
562
82
6
0
268,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role