Player Matchup

Neith
Neith
DailyWood
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 2
Bellona
Bellona
Hojo1802
Bellona
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 100L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
One_Juicy_Devil
Zhong Kui
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
TyPh00n777
Cliodhna
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,500 Elo+
Party 3
Bacchus
Bacchus
mellowporkchop
Bacchus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,559 Elo+

VS

Team Averages
Level 46
1,500 SR
1,484 Elo+
Sun Wukong
Sun Wukong
Kenzorica
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
KillZ4Ru
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Sol
Sol
PoK3MoN
Sol
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 1
Agni
Agni
pRoteRachiuLOVE
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vladdeer
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DailyWood
Neith
11
6 / 0 / 3
6,505
651
8,575
5,000
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Hojo1802
Bellona
10
3 / 4 / 1
6,420
642
5,013
6,960
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
One_Juicy_Devil
Zhong Kui
11
3 / 0 / 1
6,380
638
3,848
4,430
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
TyPh00n777
Cliodhna
11
5 / 2 / 2
6,520
652
4,843
6,639
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 5
6,090
609
4,736
8,480
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kenzorica
Sun Wukong
10
1 / 3 / 2
5,391
539
2,550
5,842
5,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
KillZ4Ru
Cthulhu
6
0 / 6 / 0
4,480
448
2,100
9,786
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
7
0 / 5 / 0
4,435
444
3,201
5,219
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 0
4,931
493
3,060
5,729
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
vladdeer
Tsukuyomi
9
4 / 4 / 0
5,576
558
4,679
8,703
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
5
6
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
DailyWood
Neith
6
0
3
7.5
W
Bellona
Hojo1802
Bellona
3
4
1
0.88
L
Sun Wukong
Kenzorica
Sun Wukong
1
3
2
0.67
L
Cthulhu
KillZ4Ru
Cthulhu
0
6
0
0
W
Zhong Kui
One_Juicy_Devil
Zhong Kui
3
0
1
3.5
L
Sol
0
5
0
0
W
Cliodhna
TyPh00n777
Cliodhna
5
2
2
3
W
4
0
5
6.5
L
0
3
0
0
L
Tsukuyomi
vladdeer
Tsukuyomi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
15,590
31,509
Taken
35,279
18,707
Mitigated
15,085
10,758
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DailyWood
Neith
8,575
4,325
0
2,420
5,000
1,958
1,058
2,130
2,870
0
38,802
W
Bellona
Hojo1802
Bellona
5,013
1,541
95
955
6,960
6,822
41
262
6,698
811
32,960
L
Sun Wukong
Kenzorica
Sun Wukong
2,550
698
0
754
5,842
5,099
0
136
5,704
0
20,111
L
Cthulhu
KillZ4Ru
Cthulhu
2,100
328
17
847
9,786
4,769
0
2,094
7,692
15,535
0
W
Zhong Kui
One_Juicy_Devil
Zhong Kui
3,848
92
0
1,413
4,430
2,924
786
1,759
2,558
28,501
0
L
Sol
3,201
1,352
0
1,263
5,219
1,446
102
2,164
3,033
16,911
2,579
W
Cliodhna
TyPh00n777
Cliodhna
4,843
875
0
1,529
6,639
1,969
0
532
6,107
0
27,689
W
4,736
943
0
4,346
8,480
5,034
0
3,229
4,828
12,505
0
L
3,060
451
0
1,960
5,729
1,517
0
2,070
3,495
23,406
0
L
Tsukuyomi
vladdeer
Tsukuyomi
4,679
1,923
0
2,833
8,703
2,254
0
1,928
6,693
0
21,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
24,813
284
Minions Killed
213
0
Camps Cleared
0
1,017,322
Distance Traveled
991,778
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,505
651
77
8
0
179,217
2
W
Bellona
6,420
642
67
7
0
192,892
1
L
Sun Wukong
5,391
539
50
5
0
233,832
0
L
Cthulhu
4,480
448
21
2
0
198,912
2
W
Zhong Kui
6,380
638
68
7
0
200,802
2
L
Sol
4,435
444
45
5
0
155,422
0
W
Cliodhna
6,520
652
55
6
0
234,455
4
W
Bacchus
6,090
609
17
2
0
209,956
1
L
Agni
4,931
493
51
5
0
204,183
4
L
Tsukuyomi
5,576
558
46
5
0
199,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role