Player Matchup

Susano
Susano
EcchiMain
Susano
Level 36
God Stats
120W - 26L
1,509 SR
Queue Stats
279W - 100L
1,576 Elo+
Party 1
Atlas
Atlas
FakkuFreddy
Atlas
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
251W - 123L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HellaRare
Ah Muzen Cab
Level 106
God Stats
20W - 1L
1,500 SR
Queue Stats
346W - 172L
1,576 Elo+
Party 1
Sol
Sol
SpaceGod206
Sol
Level 27
God Stats
12W - 1L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
VVGQVVPVVT
Hercules
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 24L
1,695 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,585 Elo+

VS

Team Averages
Level 71
1,555 SR
1,592 Elo+
Kali
Kali
B2K Pigz
Kali
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 74L
1,500 Elo+
Solo
Khepri
Khepri
CDG x Tokyo
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,285 Elo+
Solo
Osiris
Osiris
Sebhabie
Osiris
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 36L
1,786 Elo+
Solo
Discordia
Discordia
SilverBurrito
Discordia
Level 67
God Stats
6W - 3L
1,776 SR
Queue Stats
93W - 85L
1,696 Elo+
Party 2
Charybdis
Charybdis
Uncalmed Bush
Charybdis
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 96L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EcchiMain
Susano
11
2 / 2 / 3
6,498
591
3,607
6,827
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 7
6,345
577
1,913
5,224
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
HellaRare
Ah Muzen Cab
13
8 / 0 / 0
7,534
685
10,936
6,680
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,216
565
84
3,937
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VVGQVVPVVT
Hercules
11
3 / 0 / 1
6,609
601
5,059
9,490
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 1 / 1
5,495
500
680
5,520
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
8
0 / 4 / 0
4,756
432
2,031
9,348
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Sebhabie
Osiris
11
1 / 3 / 0
6,387
581
5,935
7,313
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SilverBurrito
Discordia
11
1 / 1 / 0
6,462
587
2,591
3,548
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Uncalmed Bush
Charybdis
7
0 / 4 / 0
4,688
426
2,760
6,991
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
0
1
1
0.5
L
Khepri
0
4
0
0
W
Susano
EcchiMain
Susano
2
2
3
1.75
W
0
0
7
3.5
W
Ah Muzen Cab
HellaRare
Ah Muzen Cab
8
0
0
8
L
Osiris
Sebhabie
Osiris
1
3
0
0.33
L
Discordia
SilverBurrito
Discordia
1
1
0
1
W
0
0
0
0
L
Charybdis
Uncalmed Bush
Charybdis
0
4
0
0
W
Hercules
VVGQVVPVVT
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
13,997
32,158
Taken
32,720
16,517
Mitigated
13,696
15,278
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
680
311
0
3,068
5,520
1,652
0
84
5,403
0
24,155
L
Khepri
2,031
747
166
1,488
9,348
4,594
0
1,198
8,150
12,581
0
W
Susano
EcchiMain
Susano
3,607
990
0
1,239
6,827
2,824
0
1,145
5,596
0
35,829
W
1,913
746
0
2,032
5,224
3,212
0
688
4,534
13,366
323
W
Ah Muzen Cab
HellaRare
Ah Muzen Cab
10,936
6,024
0
5,072
6,680
2,176
0
1,382
5,298
0
56,038
L
Osiris
Sebhabie
Osiris
5,935
2,047
0
2,095
7,313
5,459
0
0
6,763
5,947
29,709
L
Discordia
SilverBurrito
Discordia
2,591
0
0
750
3,548
905
0
0
3,511
37,019
0
W
84
0
0
1,483
3,937
1,112
1,366
1,054
2,677
34,588
0
L
Charybdis
Uncalmed Bush
Charybdis
2,760
1,712
0
1,306
6,991
1,086
0
715
6,276
0
20,654
W
Hercules
VVGQVVPVVT
Hercules
5,059
1,619
0
5,452
9,490
7,193
0
1,357
8,065
0
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
27,788
347
Minions Killed
316
0
Camps Cleared
0
1,076,536
Distance Traveled
1,082,783
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,495
500
63
6
0
245,571
1
L
Khepri
4,756
432
22
2
0
205,058
1
W
Susano
6,498
591
66
6
0
233,366
4
W
Atlas
6,345
577
30
3
0
223,224
4
W
Ah Muzen Cab
7,534
685
105
10
0
193,032
0
L
Osiris
6,387
581
84
8
0
213,126
1
L
Discordia
6,462
587
94
9
0
217,353
4
W
Sol
6,216
565
84
8
0
198,196
0
L
Charybdis
4,688
426
53
5
0
201,675
0
W
Hercules
6,609
601
62
6
0
228,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role