Player Matchup

Zeus
Zeus
Ceobu
Zeus
Level 47
God Stats
4W - 7L
1,500 SR
Queue Stats
55W - 38L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
Huntervoyage346
Gilgamesh
Level 49
God Stats
10W - 7L
1,500 SR
Queue Stats
156W - 192L
1,285 Elo+
Party 1
Sol
Sol
JeanSilvaSants
Sol
Level 62
God Stats
49W - 41L
1,703 SR
Queue Stats
76W - 61L
1,715 Elo+
Solo
Xing Tian
Xing Tian
beast9503
Xing Tian
Level 66
God Stats
8W - 13L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jasong555r
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 27L
1,500 Elo+
Party 1
Team Averages
Level 50
1,541 SR
1,451 Elo+

VS

Team Averages
Level 68
1,500 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Benji_strange67
Medusa
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 158L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BurnedThomas
Zhong Kui
Level 68
God Stats
41W - 36L
1,500 SR
Queue Stats
331W - 393L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Grmreaprsktr
Danzaburou
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Junior_Senju
Fenrir
Level 75
God Stats
32W - 32L
1,500 SR
Queue Stats
174W - 190L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ceobu
Zeus
17
6 / 3 / 0
10,420
548
16,875
12,414
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Huntervoyage346
Gilgamesh
15
3 / 2 / 1
8,812
464
9,936
13,474
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 0
8,956
471
9,775
12,472
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
beast9503
Xing Tian
4
0 / 1 / 0
5,796
305
122
4,130
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
jasong555r
Jing Wei
13
0 / 3 / 1
7,944
418
1,597
8,152
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 5
9,506
500
10,440
17,873
18,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 2
9,057
477
8,679
8,963
3,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
BurnedThomas
Zhong Kui
15
3 / 1 / 1
9,185
483
8,763
12,730
9,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Grmreaprsktr
Danzaburou
9
0 / 3 / 1
6,433
339
1,045
3,468
1,060
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
5 / 3 / 1
9,695
510
7,799
15,137
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
10
Kills
12
12
Deaths
10
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
5
3.5
W
3
2
2
2
W
Zhong Kui
BurnedThomas
Zhong Kui
3
1
1
3.5
L
Zeus
Ceobu
Zeus
6
3
0
2
W
Danzaburou
Grmreaprsktr
Danzaburou
0
3
1
0.17
L
Gilgamesh
Huntervoyage346
Gilgamesh
3
2
1
1.75
L
1
3
0
0.33
W
Fenrir
5
3
1
1.83
L
Xing Tian
beast9503
Xing Tian
0
1
0
0
L
Jing Wei
jasong555r
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,305
Damage
36,726
50,642
Taken
58,171
20,070
Mitigated
39,966
18,639
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,440
3,844
1,055
6,071
17,873
18,388
0
9,274
8,599
49,826
0
W
8,679
2,071
0
2,660
8,963
3,199
1,887
2,666
6,297
0
51,626
W
Zhong Kui
BurnedThomas
Zhong Kui
8,763
192
69
7,053
12,730
9,138
310
7,124
5,606
56,677
0
L
Zeus
Ceobu
Zeus
16,875
3,579
117
5,887
12,414
4,617
442
5,783
6,631
82,024
0
W
Danzaburou
Grmreaprsktr
Danzaburou
1,045
619
0
48
3,468
1,060
504
1,723
1,745
0
14,397
L
Gilgamesh
Huntervoyage346
Gilgamesh
9,936
3,134
223
4,383
13,474
7,027
0
4,897
8,577
0
53,914
L
9,775
2,691
0
5,959
12,472
4,659
1,137
8,667
3,805
50,784
4,835
W
Fenrir
7,799
1,143
2,003
3,906
15,137
8,181
427
5,054
10,083
144
55,394
L
Xing Tian
beast9503
Xing Tian
122
62
0
859
4,130
1,765
0
0
4,130
5,957
0
L
Jing Wei
jasong555r
Jing Wei
1,597
1,406
0
1,211
8,152
2,002
1,090
0
8,152
0
31,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,928
Gold Earned
43,876
374
Minions Killed
424
0
Camps Cleared
0
1,512,333
Distance Traveled
1,595,819
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,506
500
104
5
0
345,113
4
W
Medusa
9,057
477
86
5
0
361,855
7
W
Zhong Kui
9,185
483
106
6
0
335,975
6
L
Zeus
10,420
548
131
7
0
350,233
3
W
Danzaburou
6,433
339
32
2
0
180,170
3
L
Gilgamesh
8,812
464
83
4
0
405,650
0
L
Sol
8,956
471
90
5
0
334,023
10
W
Fenrir
9,695
510
96
5
0
372,706
3
L
Xing Tian
5,796
305
8
0
0
103,654
2
L
Jing Wei
7,944
418
62
3
0
318,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role