Player Matchup

Skadi
Skadi
Quokka_King
Skadi
Level 84
God Stats
11W - 7L
1,500 SR
Queue Stats
37W - 36L
1,732 Elo+
Solo
Geb
Geb
XxSICKOPATOMUSxX
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
bersalito4
Tsukuyomi
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 65L
1,087 Elo+
Party 1
Gilgamesh
Gilgamesh
spencyspice
Gilgamesh
Level 55
God Stats
10W - 12L
1,503 SR
Queue Stats
237W - 262L
1,465 Elo+
Solo
Achilles
Achilles
xicono8939
Achilles
Level 104
God Stats
0W - 4L
1,285 SR
Queue Stats
48W - 52L
1,087 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,374 Elo+

VS

Team Averages
Level 77
1,581 SR
1,654 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnimationRex
Baron Samedi
Level 20
God Stats
8W - 10L
1,704 SR
Queue Stats
100W - 93L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
EndlessNaught
Kuzenbo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 133L
1,693 Elo+
Party 2
Chang'e
Chang'e
MACHOTACO5616
Chang'e
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 160L
1,693 Elo+
Solo
Loki
Loki
RECKLESS MOTION
Loki
Level 27
God Stats
16W - 11L
1,704 SR
Queue Stats
44W - 36L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,955
442
8,780
13,999
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,556
420
4,509
15,558
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
bersalito4
Tsukuyomi
14
8 / 8 / 2
9,508
528
13,229
15,554
6,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
spencyspice
Gilgamesh
13
1 / 2 / 2
8,056
448
4,178
14,540
11,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
xicono8939
Achilles
13
4 / 3 / 2
8,379
466
10,559
18,606
11,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 10
8,603
478
12,108
10,363
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
AnimationRex
Baron Samedi
14
4 / 4 / 6
9,166
509
13,507
12,066
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
14
5 / 1 / 8
9,590
533
5,915
18,067
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
15
5 / 4 / 6
9,383
521
10,918
12,145
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 6
9,025
501
10,117
10,519
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
15
Kills
21
22
Deaths
15
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
10
2.33
W
Baron Samedi
AnimationRex
Baron Samedi
4
4
6
1.75
W
Kuzenbo
5
1
8
9
W
Chang'e
5
4
6
2
L
2
6
1
0.42
W
5
3
6
2.67
L
0
3
2
0.33
L
Tsukuyomi
bersalito4
Tsukuyomi
8
8
2
1.13
L
Gilgamesh
spencyspice
Gilgamesh
1
2
2
1
L
Achilles
xicono8939
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
52,565
78,257
Taken
63,160
51,382
Mitigated
36,615
15,365
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,108
5,411
0
2,596
10,363
3,480
82
2,298
8,022
0
43,235
W
Baron Samedi
AnimationRex
Baron Samedi
13,507
1,669
2,615
5,395
12,066
4,666
853
520
11,435
58,378
0
W
Kuzenbo
5,915
2,058
0
2,716
18,067
19,503
299
1,076
16,853
27,062
0
W
Chang'e
10,918
823
1,862
5,589
12,145
4,801
1,177
455
11,078
38,566
0
L
8,780
4,108
719
3,978
13,999
4,635
2,350
2,603
11,346
0
52,144
W
10,117
2,159
0
1,307
10,519
4,165
598
160
10,158
0
54,158
L
4,509
416
0
775
15,558
18,321
658
2,861
12,641
25,076
0
L
Tsukuyomi
bersalito4
Tsukuyomi
13,229
2,615
0
1,709
15,554
6,244
0
7,070
8,394
0
54,342
L
Gilgamesh
spencyspice
Gilgamesh
4,178
586
498
888
14,540
11,048
740
7,775
6,687
0
39,466
L
Achilles
xicono8939
Achilles
10,559
1,890
0
6,798
18,606
11,134
325
9,289
8,849
0
34,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
45,767
324
Minions Killed
364
0
Camps Cleared
0
1,687,148
Distance Traveled
1,663,302
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,603
478
69
4
0
304,631
1
W
Baron Samedi
9,166
509
96
5
0
321,649
0
W
Kuzenbo
9,590
533
29
2
0
353,097
6
W
Chang'e
9,383
521
84
5
0
322,009
2
L
Skadi
7,955
442
83
5
0
301,850
4
W
Loki
9,025
501
86
5
0
361,916
0
L
Geb
7,556
420
32
2
0
340,524
3
L
Tsukuyomi
9,508
528
90
5
0
335,494
0
L
Gilgamesh
8,056
448
72
4
0
339,186
5
L
Achilles
8,379
466
47
3
0
370,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role