Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PresumptuousP
Mulan
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 233L
1,796 Elo+
Solo
Izanami
Izanami
RegularTater
Izanami
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
597W - 479L
1,922 Elo+
Solo
Anhur
Anhur
SCVKilljoy
Anhur
Level 132
God Stats
8W - 9L
1,500 SR
Queue Stats
951W - 994L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Volkomir
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,268 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,568 Elo+

VS

Team Averages
Level 98
1,500 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bathier
Ares
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,500 Elo+
Solo
Mulan
Mulan
OperativeNinja7
Mulan
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
153W - 173L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
POACHINxPRODIGY
Xbalanque
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
The Jaconinater
Danzaburou
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 172L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
10 / 2 / 16
12,892
859
19,967
19,465
22,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 4 / 21
11,867
791
21,156
33,369
42,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RegularTater
Izanami
18
6 / 6 / 14
11,542
769
17,085
16,135
7,969
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
19
8 / 3 / 16
11,935
796
15,021
15,127
8,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Volkomir
Cthulhu
19
2 / 2 / 25
12,451
830
18,706
23,011
30,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 5 / 8
10,036
669
16,723
23,816
10,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Bathier
Ares
18
4 / 8 / 6
11,139
743
11,397
25,193
36,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 7 / 13
10,081
672
13,699
20,920
27,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
POACHINxPRODIGY
Xbalanque
19
5 / 7 / 9
11,506
767
20,516
16,264
8,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
The Jaconinater
Danzaburou
18
5 / 6 / 7
11,075
738
24,147
17,775
8,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
33
Kills
17
17
Deaths
33
92
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
10
2
16
9
L
Bastet
 
Bastet
2
5
8
1.2
L
Ares
Bathier
Ares
4
8
6
0.88
L
1
7
13
1.07
L
Xbalanque
POACHINxPRODIGY
Xbalanque
5
7
9
1.36
W
7
4
21
4.38
W
Izanami
RegularTater
Izanami
6
6
14
2.17
W
Anhur
8
3
16
5.33
L
Danzaburou
The Jaconinater
Danzaburou
5
6
7
1.42
W
Cthulhu
Volkomir
Cthulhu
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,935
Damage
86,482
107,107
Taken
103,968
111,665
Mitigated
91,661
43,147
Healing
32,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,967
4,591
4,857
6,827
19,465
22,266
316
2,556
16,909
38,895
0
L
Bastet
 
Bastet
16,723
2,572
2,098
10,235
23,816
10,143
0
6,363
16,974
0
33,197
L
Ares
Bathier
Ares
11,397
1,214
904
2,409
25,193
36,582
109
8,444
16,117
14,475
0
L
13,699
1,259
1,737
5,988
20,920
27,727
415
8,073
12,394
0
24,793
L
Xbalanque
POACHINxPRODIGY
Xbalanque
20,516
10,030
1,253
1,421
16,264
8,589
1,051
6,775
9,436
0
43,395
W
21,156
1,088
2,520
11,469
33,369
42,773
321
3,816
29,553
0
31,667
W
Izanami
RegularTater
Izanami
17,085
9,687
2,048
2,776
16,135
7,969
2,846
1,490
14,645
0
32,664
W
Anhur
15,021
7,406
2,165
3,543
15,127
8,256
2,574
603
14,524
0
29,918
L
Danzaburou
The Jaconinater
Danzaburou
24,147
6,202
1,805
4,395
17,775
8,620
271
7,146
10,374
0
40,325
W
Cthulhu
Volkomir
Cthulhu
18,706
1,274
2,472
4,470
23,011
30,401
683
2,932
20,079
43,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,687
Gold Earned
53,837
202
Minions Killed
147
0
Camps Cleared
0
1,402,967
Distance Traveled
1,313,270
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,892
859
42
3
0
290,335
1
L
Bastet
10,036
669
31
2
0
309,525
1
L
Ares
11,139
743
3
0
0
245,079
1
L
Mulan
10,081
672
21
1
0
248,176
0
L
Xbalanque
11,506
767
46
3
0
235,289
0
W
Mulan
11,867
791
13
1
0
282,839
0
W
Izanami
11,542
769
52
3
0
237,208
1
W
Anhur
11,935
796
48
3
0
291,422
0
L
Danzaburou
11,075
738
46
3
0
275,201
0
W
Cthulhu
12,451
830
47
3
0
301,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role