Player Matchup

Izanami
Izanami
BaconFocaccia
Izanami
Level 47
God Stats
9W - 10L
1,879 SR
Queue Stats
86W - 108L
1,678 Elo+
Solo
The Morrigan
The Morrigan
Cam8o
The Morrigan
Level 36
God Stats
1W - 7L
1,732 SR
Queue Stats
23W - 52L
1,369 Elo+
Party 2
Zeus
Zeus
Durpping
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,369 Elo+
Party 2
Cernunnos
Cernunnos
Fishleghazemano
Cernunnos
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
kutefox
Kukulkan
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 50
1,622 SR
1,483 Elo+

VS

Team Averages
Level 89
1,476 SR
1,511 Elo+
Thoth
Thoth
AlbertoSweden
Thoth
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,202 Elo+
Party 1
Anhur
Anhur
Angelacatwoman
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
598W - 623L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Infynita
Ah Puch
Level 77
God Stats
1W - 2L
1,177 SR
Queue Stats
35W - 31L
1,202 Elo+
Party 1
Bellona
Bellona
MadhouseGryller
Bellona
Level 63
God Stats
6W - 1L
1,701 SR
Queue Stats
145W - 124L
1,932 Elo+
Solo
Fenrir
Fenrir
RomanOx
Fenrir
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 136L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 5 / 0
11,601
967
9,603
14,579
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Cam8o
The Morrigan
16
1 / 3 / 1
11,469
956
8,049
7,465
2,248
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
17
0 / 3 / 2
11,352
946
9,008
8,168
2,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Fishleghazemano
Cernunnos
17
0 / 7 / 2
11,491
958
7,609
14,635
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
kutefox
Kukulkan
18
0 / 4 / 2
12,264
1,022
10,303
13,105
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 8
14,144
1,179
16,097
8,253
3,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 10
13,235
1,103
11,333
12,895
5,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Infynita
Ah Puch
18
0 / 0 / 10
12,126
1,011
8,583
5,189
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 0 / 14
14,234
1,186
10,566
20,391
27,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
RomanOx
Fenrir
19
7 / 0 / 3
13,265
1,105
9,834
6,144
4,303
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
2
Kills
22
22
Deaths
2
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
6
2
10
5.5
L
Izanami
1
5
0
0.2
L
The Morrigan
Cam8o
The Morrigan
1
3
1
0.5
L
Zeus
0
3
2
0.33
L
Cernunnos
Fishleghazemano
Cernunnos
0
7
2
0.14
W
Ah Puch
Infynita
Ah Puch
0
0
10
5
W
3
0
14
10
W
Fenrir
RomanOx
Fenrir
7
0
3
8.5
L
Kukulkan
kutefox
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,572
Damage
56,413
57,952
Taken
52,872
16,344
Mitigated
42,351
4,435
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,097
385
0
1,790
8,253
3,669
0
4,030
4,149
61,644
0
W
11,333
3,241
0
1,248
12,895
5,135
0
6,994
5,845
0
23,679
L
Izanami
9,603
6,226
19
1,118
14,579
4,082
0
5,758
8,821
0
20,223
L
The Morrigan
Cam8o
The Morrigan
8,049
457
0
413
7,465
2,248
0
5,032
2,356
17,172
0
L
Zeus
9,008
1,760
0
248
8,168
2,111
0
3,878
4,290
29,137
0
L
Cernunnos
Fishleghazemano
Cernunnos
7,609
3,641
0
788
14,635
3,970
0
5,633
9,002
0
24,173
W
Ah Puch
Infynita
Ah Puch
8,583
446
0
268
5,189
2,018
0
3,296
1,853
28,109
0
W
10,566
1,616
4,062
4,056
20,391
27,226
0
10,239
9,759
0
25,136
W
Fenrir
RomanOx
Fenrir
9,834
2,467
0
771
6,144
4,303
0
2,192
3,906
0
25,305
L
Kukulkan
kutefox
Kukulkan
10,303
847
172
1,677
13,105
3,933
0
4,379
8,726
53,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
67,004
268
Minions Killed
241
7
Camps Cleared
11
1,099,459
Distance Traveled
1,221,939
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,144
1,179
123
10
4
273,824
0
W
Anhur
13,235
1,103
31
3
0
220,990
3
L
Izanami
11,601
967
45
4
3
189,433
0
L
The Morrigan
11,469
956
24
2
1
253,997
0
L
Zeus
11,352
946
58
5
2
225,832
2
L
Cernunnos
11,491
958
38
3
0
195,870
0
W
Ah Puch
12,126
1,011
45
4
2
230,710
0
W
Bellona
14,234
1,186
15
1
0
247,104
0
W
Fenrir
13,265
1,105
27
2
5
249,311
3
L
Kukulkan
12,264
1,022
103
9
1
234,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role