Player Matchup

Thoth
Thoth
Ikpoku
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,285 Elo+
Party 1
Skadi
Skadi
JDOT_Drip
Skadi
Level 21
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Amaterasu
Amaterasu
Rlankzz
Amaterasu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
Achilles
Achilles
STizzy_0
Achilles
Level 65
God Stats
3W - 5L
1,300 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
Sergichi
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,285 Elo+
Party 1
Team Averages
Level 82
1,417 SR
1,285 Elo+

VS

Team Averages
Level 47
1,500 SR
1,461 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cazii1
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,306 Elo+
Solo
Fenrir
Fenrir
CrazyFish444
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 100L
1,500 Elo+
Party 3
Arachne
Arachne
DeityEsus
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,500 Elo+
Party 3
Tyr
Tyr
TheKidXeno
Tyr
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ikpoku
Thoth
16
9 / 2 / 8
9,168
917
11,027
6,225
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
JDOT_Drip
Skadi
12
0 / 4 / 8
7,148
715
2,142
8,613
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Rlankzz
Amaterasu
14
3 / 3 / 11
7,899
790
6,204
10,746
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
STizzy_0
Achilles
14
1 / 2 / 9
7,705
771
3,328
8,853
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Sergichi
Zhong Kui
17
12 / 0 / 9
9,652
965
17,615
9,163
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 5 / 4
7,865
787
8,077
10,480
5,768
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Cazii1
Nu Wa
14
2 / 6 / 5
7,796
780
8,420
8,150
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
2 / 4 / 4
7,056
706
5,913
10,049
4,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
DeityEsus
Arachne
12
1 / 5 / 2
7,417
742
4,903
10,461
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 5
7,073
707
3,874
9,170
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
25
Kills
11
11
Deaths
25
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
4
1.2
L
Nu Wa
Cazii1
Nu Wa
2
6
5
0.75
L
Fenrir
2
4
4
1
L
Arachne
DeityEsus
Arachne
1
5
2
0.4
W
Thoth
Ikpoku
Thoth
9
2
8
6.5
W
Skadi
JDOT_Drip
Skadi
0
4
8
1
W
Amaterasu
Rlankzz
Amaterasu
3
3
11
2.83
W
Achilles
STizzy_0
Achilles
1
2
9
2.75
W
Zhong Kui
Sergichi
Zhong Kui
12
0
9
16.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
31,187
43,600
Taken
48,310
23,568
Mitigated
21,411
10,584
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,077
1,973
0
0
10,480
5,768
0
7,591
2,785
27,182
0
L
Nu Wa
Cazii1
Nu Wa
8,420
1,636
425
280
8,150
2,290
522
4,014
4,136
22,281
0
L
Fenrir
5,913
2,170
0
2,027
10,049
4,844
0
4,095
5,839
0
12,665
L
Arachne
DeityEsus
Arachne
4,903
3,769
0
613
10,461
3,626
0
7,524
2,897
0
13,016
W
Thoth
Ikpoku
Thoth
11,027
698
0
1,859
6,225
2,081
1,130
2,567
3,594
40,697
0
W
Skadi
JDOT_Drip
Skadi
2,142
1,155
0
381
8,613
2,614
56
2,733
5,837
0
11,143
W
Amaterasu
Rlankzz
Amaterasu
6,204
2,380
0
2,540
10,746
5,235
0
5,444
5,224
0
17,724
W
Achilles
STizzy_0
Achilles
3,328
453
0
348
8,853
6,674
248
2,555
5,057
3,828
16,880
W
Zhong Kui
Sergichi
Zhong Kui
17,615
1,883
389
5,067
9,163
6,964
289
3,198
5,841
43,122
0
L
3,874
43
0
505
9,170
4,883
0
5,956
3,087
0
7,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
37,207
210
Minions Killed
116
0
Camps Cleared
0
1,018,306
Distance Traveled
923,482
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,865
787
49
5
0
201,139
0
L
Nu Wa
7,796
780
26
3
0
156,005
0
L
Fenrir
7,056
706
11
1
0
174,929
0
L
Arachne
7,417
742
19
2
0
222,098
0
W
Thoth
9,168
917
61
6
0
207,563
1
W
Skadi
7,148
715
12
1
0
169,825
0
W
Amaterasu
7,899
790
31
3
0
228,561
2
W
Achilles
7,705
771
38
4
0
206,559
1
W
Zhong Kui
9,652
965
68
7
0
205,798
0
L
Tyr
7,073
707
11
1
0
169,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role