Player Matchup

Amaterasu
Amaterasu
ArhezyYT
Amaterasu
Level 65
God Stats
5W - 9L
1,500 SR
Queue Stats
83W - 126L
1,500 Elo+
Party 2
Vulcan
Vulcan
I3ooI3ay
Vulcan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Smokin_Catnip
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,500 SR
1,144 Elo+
Arachne
Arachne
BC-DeathReaper
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 160L
1,144 Elo+
Party 1
Bellona
Bellona
Jerry_330
Bellona
Level 104
God Stats
9W - 12L
1,500 SR
Queue Stats
59W - 86L
1,144 Elo+
Party 1
Hera
Hera
McDeemer
Hera
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 163L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArhezyYT
Amaterasu
13
1 / 7 / 5
9,083
649
4,477
15,862
14,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
I3ooI3ay
Vulcan
12
1 / 7 / 5
8,898
636
11,933
11,339
4,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Smokin_Catnip
Danzaburou
15
5 / 3 / 1
10,406
743
10,290
12,954
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,681
763
9,013
11,752
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jerry_330
Bellona
16
9 / 2 / 7
11,159
797
11,977
12,608
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
16
3 / 2 / 12
10,940
781
13,040
9,676
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
17
17
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArhezyYT
Amaterasu
1
7
5
0.5
W
5
3
9
3.17
L
Vulcan
I3ooI3ay
Vulcan
1
7
5
0.5
W
Bellona
Jerry_330
Bellona
9
2
7
6.25
W
Hera
3
2
12
4.5
L
Danzaburou
Smokin_Catnip
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
34,030
40,155
Taken
34,036
24,772
Mitigated
20,682
5,034
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArhezyYT
Amaterasu
4,477
1,021
519
1,716
15,862
14,936
401
4,872
10,430
883
26,692
W
9,013
5,708
831
3,354
11,752
5,286
798
3,436
8,316
0
28,839
L
Vulcan
I3ooI3ay
Vulcan
11,933
3,925
204
162
11,339
4,734
42
4,240
6,735
30,980
0
W
Bellona
Jerry_330
Bellona
11,977
2,051
179
2,148
12,608
11,419
1,061
5,302
7,306
1,559
24,836
W
Hera
13,040
2,919
771
2,901
9,676
3,977
472
3,903
5,773
55,342
0
L
Danzaburou
Smokin_Catnip
Danzaburou
10,290
2,467
391
2,042
12,954
5,102
1,083
4,682
7,869
0
49,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
32,780
189
Minions Killed
166
7
Camps Cleared
5
719,060
Distance Traveled
819,344
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,083
649
53
4
4
232,242
0
W
Arachne
10,681
763
47
3
3
281,815
1
L
Vulcan
8,898
636
48
3
1
239,793
1
W
Bellona
11,159
797
27
2
0
282,298
0
W
Hera
10,940
781
92
7
2
255,231
3
L
Danzaburou
10,406
743
88
6
2
247,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role