Player Matchup

Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bodillly
Sylvanus
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Party 2
Cupid
Cupid
Brandibles
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ghost_Ninja57
Ganesha
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 35L
1,599 Elo+
Party 1
Scylla
Scylla
iMuteEvery1
Scylla
Level 158
God Stats
14W - 9L
1,500 SR
Queue Stats
475W - 451L
1,478 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,515 Elo+

VS

Team Averages
Level 113
1,500 SR
1,569 Elo+
Skadi
Skadi
Moose Warrior64
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,231 Elo+
Solo
Scylla
Scylla
Scout The Panda
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
ThatOneTdogGuy
Anhur
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
310W - 299L
1,675 Elo+
Solo
Osiris
Osiris
VyVoh
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
personalinfo6
Atlas
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 23L
1,941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
2 / 0 / 0
3,665
733
747
1,602
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Bodillly
Sylvanus
6
1 / 0 / 2
3,865
773
1,508
2,895
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
5
1 / 0 / 1
3,340
668
969
2,311
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
5
0 / 0 / 2
3,390
678
888
3,398
904
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
7
2 / 0 / 2
4,095
819
1,889
2,154
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,992
598
2,488
2,247
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
2,991
598
887
3,195
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 1 / 0
3,178
636
1,169
3,114
656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
VyVoh
Osiris
1
0 / 0 / 0
2,406
481
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 1 / 0
3,122
624
1,159
2,762
731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
0
2
W
Sylvanus
Bodillly
Sylvanus
1
0
2
2
W
Cupid
1
0
1
1.5
W
Ganesha
0
0
2
1
L
0
1
0
0
L
0
3
0
0
L
0
1
0
0
L
Osiris
VyVoh
Osiris
0
0
0
0
W
Scylla
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,001
Damage
5,703
12,360
Taken
11,318
4,059
Mitigated
2,642
7,894
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
747
320
0
1,252
1,602
305
0
118
1,444
0
8,448
W
Sylvanus
Bodillly
Sylvanus
1,508
544
197
1,713
2,895
2,025
58
325
2,532
15,128
5,537
W
Cupid
969
512
77
1,151
2,311
461
0
461
1,850
0
15,253
W
Ganesha
888
166
743
1,771
3,398
904
0
525
2,873
4,435
0
L
2,488
1,577
0
602
2,247
492
0
724
1,523
0
14,701
L
887
0
0
799
3,195
763
0
1,262
1,817
9,478
0
L
1,169
932
0
449
3,114
656
0
751
2,329
0
12,276
L
Osiris
VyVoh
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
1,889
646
0
990
2,154
364
0
423
1,615
14,918
0
L
1,159
595
404
844
2,762
731
0
1,197
1,565
5,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
14,689
157
Minions Killed
87
0
Camps Cleared
0
461,514
Distance Traveled
374,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,665
733
31
6
0
112,445
2
W
Sylvanus
3,865
773
55
11
0
89,731
0
W
Cupid
3,340
668
46
9
0
85,241
0
W
Ganesha
3,390
678
0
0
0
93,235
2
L
Skadi
2,992
598
27
5
0
85,463
2
L
Scylla
2,991
598
17
3
0
92,182
0
L
Anhur
3,178
636
33
7
0
92,882
0
L
Osiris
2,406
481
0
0
0
10,436
0
W
Scylla
4,095
819
25
5
0
80,862
0
L
Atlas
3,122
624
10
2
0
94,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role