Player Matchup

Thoth
Thoth
 
Thoth
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AlmightyBerz
Achilles
Level 122
God Stats
10W - 8L
1,500 SR
Queue Stats
111W - 118L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DailyWood
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
Dani844
Cerberus
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Solo
Ymir
Ymir
mellowporkchop
Ymir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,455 SR
1,288 Elo+
Hun Batz
Hun Batz
Boston3P
Hun Batz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,089 Elo+
Party 1
Vamana
Vamana
DustyTheBunny
Vamana
Level 84
God Stats
9W - 10L
1,500 SR
Queue Stats
282W - 288L
1,089 Elo+
Party 1
Ymir
Ymir
Fibonaccixi
Ymir
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
212W - 216L
1,500 Elo+
Solo
Agni
Agni
MrKito
Agni
Level 116
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Izanami
Izanami
TheJairons16
Izanami
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 3 / 3
7,736
595
3,704
7,095
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
AlmightyBerz
Achilles
14
2 / 1 / 1
8,094
623
4,474
7,746
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DailyWood
Ah Muzen Cab
13
5 / 0 / 2
7,943
611
14,704
6,249
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Dani844
Cerberus
11
1 / 2 / 1
6,857
527
4,999
8,734
3,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 5
6,634
510
2,220
6,148
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boston3P
Hun Batz
11
1 / 3 / 3
6,780
522
4,930
9,165
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 0 / 1
6,854
527
7,573
10,177
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
6,647
511
2,202
11,976
7,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
MrKito
Agni
11
2 / 6 / 1
6,604
508
4,198
8,702
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheJairons16
Izanami
10
0 / 1 / 0
6,048
465
2,078
7,275
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
6
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
3
1.5
W
Achilles
AlmightyBerz
Achilles
2
1
1
2.5
L
Hun Batz
Boston3P
Hun Batz
1
3
3
0.83
W
Ah Muzen Cab
DailyWood
Ah Muzen Cab
5
0
2
6
W
Cerberus
Dani844
Cerberus
1
2
1
0.75
L
2
0
1
2.5
L
1
2
0
0.5
L
Agni
MrKito
Agni
2
6
1
0.42
L
Izanami
TheJairons16
Izanami
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
20,981
35,972
Taken
47,295
16,977
Mitigated
19,401
11,503
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,704
104
0
470
7,095
2,126
804
2,651
4,405
37,631
0
W
Achilles
AlmightyBerz
Achilles
4,474
345
0
3,551
7,746
3,487
0
1,700
5,965
0
54,981
L
Hun Batz
Boston3P
Hun Batz
4,930
1,224
0
2,782
9,165
2,616
224
1,598
7,567
0
33,519
W
Ah Muzen Cab
DailyWood
Ah Muzen Cab
14,704
4,801
0
2,567
6,249
2,072
1,788
399
5,808
0
61,689
W
Cerberus
Dani844
Cerberus
4,999
765
0
4,084
8,734
3,756
1,228
0
8,291
29,905
0
L
7,573
3,961
0
3,446
10,177
4,868
0
3,609
6,568
0
33,583
L
2,202
250
1,244
1,729
11,976
7,848
207
2,608
9,368
19,462
0
L
Agni
MrKito
Agni
4,198
38
0
2,403
8,702
2,061
795
2,607
6,095
31,753
0
L
Izanami
TheJairons16
Izanami
2,078
577
0
2,054
7,275
2,008
571
501
6,774
0
36,134
W
2,220
724
0
831
6,148
5,536
116
1,650
4,417
5,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
32,933
362
Minions Killed
312
0
Camps Cleared
0
1,279,753
Distance Traveled
1,230,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,736
595
64
5
0
264,474
4
W
Achilles
8,094
623
109
8
0
320,445
3
L
Hun Batz
6,780
522
68
5
0
233,250
0
W
Ah Muzen Cab
7,943
611
114
9
0
262,153
0
W
Cerberus
6,857
527
72
6
0
239,252
4
L
Vamana
6,854
527
67
5
0
265,085
1
L
Ymir
6,647
511
37
3
0
261,862
2
L
Agni
6,604
508
60
5
0
229,323
5
L
Izanami
6,048
465
80
6
0
240,788
0
W
Ymir
6,634
510
3
0
0
193,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role