Player Matchup

Merlin
Merlin
DGT14
Merlin
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 20L
1,526 Elo+
Party 1
Chaac
Chaac
IsTerrible
Chaac
Level 32
God Stats
6W - 6L
1,500 SR
Queue Stats
300W - 276L
1,500 Elo+
Solo
Ymir
Ymir
MrSlewOne
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,205 Elo+
Solo
Neith
Neith
hippiegirl9123
Neith
Level 8
God Stats
2W - 1L
1,347 SR
Queue Stats
2W - 1L
1,303 Elo+
Party 1
Skadi
Skadi
lmTrainn
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,526 Elo+
Party 1
Team Averages
Level 46
1,469 SR
1,412 Elo+

VS

Team Averages
Level 51
1,548 SR
1,502 Elo+
Vamana
Vamana
Grmreaprsktr
Vamana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Jonny2saucy
Vulcan
Level 66
God Stats
72W - 91L
1,523 SR
Queue Stats
87W - 108L
1,550 Elo+
Party 2
Hachiman
Hachiman
MistyAroma
Hachiman
Level 124
God Stats
8W - 5L
1,715 SR
Queue Stats
34W - 25L
1,715 Elo+
Party 3
Jormungandr
Jormungandr
ThAtBoiiBeN
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
YungSamurai
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DGT14
Merlin
20
10 / 0 / 15
15,575
1,198
35,343
8,641
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
2 / 3 / 24
14,158
1,089
23,079
23,782
25,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
7 / 0 / 24
15,368
1,182
16,457
20,703
20,031
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 1 / 13
13,848
1,065
9,130
7,981
3,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
lmTrainn
Skadi
20
10 / 1 / 20
15,097
1,161
25,662
10,563
3,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
0 / 6 / 4
12,809
985
7,312
23,846
13,966
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
18
2 / 7 / 0
13,272
1,021
20,274
20,381
4,920
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MistyAroma
Hachiman
18
2 / 5 / 3
13,251
1,019
25,184
21,043
4,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ThAtBoiiBeN
Jormungandr
18
0 / 13 / 3
11,957
920
8,245
31,146
31,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
18
1 / 6 / 4
12,607
970
6,274
19,051
5,150
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
37
Kills
5
5
Deaths
37
96
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
DGT14
Merlin
10
0
15
17.5
L
Vamana
0
6
4
0.33
W
Chaac
2
3
24
4.67
L
Vulcan
2
7
0
0.29
L
Hachiman
MistyAroma
Hachiman
2
5
3
0.7
W
Ymir
7
0
24
19
L
Jormungandr
ThAtBoiiBeN
Jormungandr
0
13
3
0.12
L
Serqet
1
6
4
0.5
W
8
1
13
14.5
W
Skadi
lmTrainn
Skadi
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,671
Damage
67,289
71,670
Taken
115,467
54,816
Mitigated
60,300
17,223
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DGT14
Merlin
35,343
980
123
3,222
8,641
3,080
0
4,012
4,275
86,596
0
L
Vamana
7,312
2,979
816
1,622
23,846
13,966
0
10,499
12,812
191
21,186
W
Chaac
23,079
5,943
0
8,535
23,782
25,084
0
7,567
16,083
714
45,566
L
Vulcan
20,274
3,479
0
0
20,381
4,920
0
11,065
9,051
62,934
0
L
Hachiman
MistyAroma
Hachiman
25,184
21,153
0
2,868
21,043
4,951
0
8,890
11,657
0
62,211
W
Ymir
16,457
2,566
0
3,414
20,703
20,031
0
6,302
14,149
29,968
0
L
Jormungandr
ThAtBoiiBeN
Jormungandr
8,245
2,784
0
0
31,146
31,313
0
8,869
21,332
20,279
0
L
Serqet
6,274
1,262
0
65
19,051
5,150
0
11,850
6,559
0
8,640
W
9,130
4,823
0
51
7,981
3,069
0
3,608
4,025
0
17,751
W
Skadi
lmTrainn
Skadi
25,662
15,264
0
1,878
10,563
3,552
0
7,221
2,825
0
44,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,046
Gold Earned
63,896
301
Minions Killed
242
10
Camps Cleared
5
1,235,175
Distance Traveled
1,221,377
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,575
1,198
133
10
1
245,160
2
L
Vamana
12,809
985
33
3
3
261,580
0
W
Chaac
14,158
1,089
71
5
0
241,948
3
L
Vulcan
13,272
1,021
106
8
1
269,033
0
L
Hachiman
13,251
1,019
75
6
1
251,907
1
W
Ymir
15,368
1,182
40
3
3
276,634
0
L
Jormungandr
11,957
920
16
1
0
199,015
0
L
Serqet
12,607
970
12
1
0
239,842
0
W
Neith
13,848
1,065
17
1
2
222,194
0
W
Skadi
15,097
1,161
40
3
4
249,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role