Player Matchup

Ah Puch
Ah Puch
JamessBlack
Ah Puch
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Ganesha
Ganesha
autocorrect2
Ganesha
Level 106
God Stats
10W - 2L
1,715 SR
Queue Stats
154W - 140L
1,527 Elo+
Party 1
Rama
Rama
loslamas
Rama
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,527 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,527 Elo+

VS

Team Averages
Level 76
1,385 SR
1,419 Elo+
Ganesha
Ganesha
EphemeralVoids
Ganesha
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 27L
1,571 Elo+
Party 2
Poseidon
Poseidon
PerpetuallyXeno
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,571 Elo+
Party 2
Loki
Loki
WhyDaFkMyPPHard
Loki
Level 107
God Stats
10W - 17L
1,156 SR
Queue Stats
322W - 331L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JamessBlack
Ah Puch
11
2 / 0 / 5
7,588
690
8,789
5,051
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
autocorrect2
Ganesha
12
1 / 3 / 5
7,959
724
7,662
11,953
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
13
4 / 1 / 3
8,026
730
5,940
6,499
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,407
673
4,315
12,141
7,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
11
0 / 2 / 4
7,070
643
9,950
9,093
2,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 0
7,643
695
6,039
5,217
1,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
4
4
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Ah Puch
JamessBlack
Ah Puch
2
0
5
4.5
L
Poseidon
0
2
4
1
L
4
3
0
1.33
W
Ganesha
autocorrect2
Ganesha
1
3
5
1.17
W
Rama
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
20,304
23,503
Taken
26,451
14,444
Mitigated
12,379
6,653
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,315
467
0
924
12,141
7,801
0
7,921
4,220
9,563
0
W
Ah Puch
JamessBlack
Ah Puch
8,789
855
0
1,895
5,051
1,739
344
3,148
1,903
26,832
0
L
Poseidon
9,950
1,738
205
2,900
9,093
2,729
50
5,989
3,104
33,447
0
L
6,039
1,715
0
65
5,217
1,849
0
2,844
2,373
0
20,796
W
Ganesha
autocorrect2
Ganesha
7,662
1,457
692
2,476
11,953
10,286
0
6,818
5,135
19,144
0
W
Rama
5,940
4,781
0
1,590
6,499
2,419
748
4,696
1,803
0
25,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
22,120
124
Minions Killed
108
5
Camps Cleared
5
568,836
Distance Traveled
644,527
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,407
673
2
0
0
205,462
9
W
Ah Puch
7,588
690
52
5
2
195,373
1
L
Poseidon
7,070
643
61
6
1
230,248
5
L
Loki
7,643
695
45
4
4
208,817
2
W
Ganesha
7,959
724
7
1
1
190,960
5
W
Rama
8,026
730
65
6
2
182,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role