Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SCVKilljoy
Hercules
Level 132
God Stats
5W - 11L
1,500 SR
Queue Stats
951W - 994L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Shroom sst
Nu Wa
Level 147
God Stats
2W - 4L
1,836 SR
Queue Stats
168W - 184L
1,886 Elo+
Party 1
Osiris
Osiris
Volkomir
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Willsst
Ne Zha
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 209L
1,886 Elo+
Party 1
Team Averages
Level 132
1,567 SR
1,654 Elo+

VS

Team Averages
Level 125
1,500 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
Armored Rudolph
Kumbhakarna
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 255L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Demon21
Amaterasu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 404L
1,518 Elo+
Solo
Hades
Hades
Mobius187
Hades
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
375W - 395L
1,369 Elo+
Solo
Geb
Geb
PresumptuousP
Geb
Level 141
God Stats
7W - 2L
1,500 SR
Queue Stats
220W - 233L
1,500 Elo+
Solo
Cernunnos
Cernunnos
cowboychris105
Cernunnos
Level 122
God Stats
17W - 12L
1,500 SR
Queue Stats
615W - 707L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 4 / 11
10,140
845
16,998
15,317
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SCVKilljoy
Hercules
14
0 / 3 / 12
9,240
770
10,120
20,785
18,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
16
7 / 4 / 9
9,860
822
24,501
9,340
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Volkomir
Osiris
17
6 / 2 / 12
10,051
838
16,009
14,505
13,530
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Willsst
Ne Zha
14
1 / 6 / 10
8,940
745
10,930
19,885
19,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armored Rudolph
Kumbhakarna
16
0 / 3 / 14
9,228
769
7,246
20,027
24,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Demon21
Amaterasu
17
3 / 5 / 13
10,596
883
10,182
24,272
23,206
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
Mobius187
Hades
19
12 / 5 / 6
12,407
1,034
21,069
18,387
24,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 9
8,857
738
10,197
17,145
17,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
cowboychris105
Cernunnos
17
3 / 2 / 12
9,800
817
22,820
13,280
6,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
18
Kills
19
19
Deaths
18
54
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
11
2.38
W
Kumbhakarna
Armored Rudolph
Kumbhakarna
0
3
14
2.33
W
Amaterasu
Demon21
Amaterasu
3
5
13
1.9
W
Hades
Mobius187
Hades
12
5
6
3
W
1
3
9
1.83
L
Hercules
SCVKilljoy
Hercules
0
3
12
2
L
Nu Wa
7
4
9
2.88
L
Osiris
Volkomir
Osiris
6
2
12
6
L
Ne Zha
Willsst
Ne Zha
1
6
10
1
W
Cernunnos
cowboychris105
Cernunnos
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,558
Damage
71,514
79,832
Taken
93,111
63,115
Mitigated
95,118
25,955
Healing
40,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,998
10,256
2,009
3,405
15,317
8,859
1,288
6,661
8,656
0
34,151
W
Kumbhakarna
Armored Rudolph
Kumbhakarna
7,246
1,235
1,469
2,139
20,027
24,090
768
4,698
15,077
13,595
0
W
Amaterasu
Demon21
Amaterasu
10,182
3,767
5,707
10,222
24,272
23,206
1,152
7,915
16,121
104
21,750
W
Hades
Mobius187
Hades
21,069
987
2,983
7,585
18,387
24,259
884
5,424
12,740
40,560
0
W
10,197
885
2,441
1,669
17,145
17,008
440
3,734
13,279
19,073
0
L
Hercules
SCVKilljoy
Hercules
10,120
2,107
3,813
7,151
20,785
18,034
281
9,906
10,879
0
14,525
L
Nu Wa
24,501
5,619
2,314
472
9,340
3,438
1,310
5,765
3,575
39,406
0
L
Osiris
Volkomir
Osiris
16,009
3,116
1,477
1,565
14,505
13,530
471
6,665
7,840
500
22,778
L
Ne Zha
Willsst
Ne Zha
10,930
1,378
568
3,181
19,885
19,254
384
9,614
10,271
0
17,213
W
Cernunnos
cowboychris105
Cernunnos
22,820
8,155
2,338
3,467
13,280
6,555
2,109
2,308
10,893
0
57,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
50,888
116
Minions Killed
151
0
Camps Cleared
0
1,041,715
Distance Traveled
1,160,555
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,140
845
37
3
0
186,447
0
W
Kumbhakarna
9,228
769
11
1
0
240,639
0
W
Amaterasu
10,596
883
22
2
0
251,020
3
W
Hades
12,407
1,034
43
4
0
204,857
0
W
Geb
8,857
738
16
1
0
260,597
0
L
Hercules
9,240
770
7
1
0
243,105
0
L
Nu Wa
9,860
822
44
4
0
185,086
0
L
Osiris
10,051
838
15
1
0
225,869
2
L
Ne Zha
8,940
745
13
1
0
201,208
0
W
Cernunnos
9,800
817
59
5
0
203,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role