Player Matchup

Bellona
Bellona
BlueCoats-
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Colorful Bluntt
Baron Samedi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Myloman
Cthulhu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
R3NAGAD342001
Chang'e
Level 46
God Stats
3W - 3L
1,715 SR
Queue Stats
6W - 8L
1,740 Elo+
Party 2
Bastet
Bastet
cyber_MaudPie
Bastet
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 17L
1,740 Elo+
Party 2
Team Averages
Level 77
1,543 SR
1,596 Elo+

VS

Team Averages
Level 95
1,614 SR
1,671 Elo+
Scylla
Scylla
Izayoika
Scylla
Level 68
God Stats
2W - 5L
1,715 SR
Queue Stats
79W - 54L
1,689 Elo+
Party 1
Ullr
Ullr
Revenànt
Ullr
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
25W - 12L
1,689 Elo+
Party 1
Sobek
Sobek
Sukunazhh
Sobek
Level 22
God Stats
2W - 1L
1,637 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Hercules
Hercules
Yøzora
Hercules
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 37L
1,689 Elo+
Party 1
Kali
Kali
jred4000
Kali
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 35L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueCoats-
Bellona
16
2 / 8 / 5
10,027
627
4,684
17,700
14,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Colorful Bluntt
Baron Samedi
15
0 / 5 / 8
9,499
594
6,230
13,244
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Myloman
Cthulhu
19
4 / 4 / 5
12,035
752
15,238
22,278
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
17
3 / 12 / 6
10,268
642
13,808
20,824
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 6 / 6
11,049
691
10,638
17,605
10,639
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izayoika
Scylla
20
14 / 0 / 16
13,471
842
26,992
9,424
3,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
20
8 / 2 / 18
12,923
808
19,755
15,899
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Sukunazhh
Sobek
18
0 / 4 / 7
11,468
717
5,876
14,784
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Yøzora
Hercules
19
10 / 3 / 15
12,489
781
12,266
18,503
22,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
19
3 / 5 / 12
11,848
741
12,981
19,062
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
14
Kills
35
35
Deaths
14
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlueCoats-
Bellona
2
8
5
0.56
L
Baron Samedi
Colorful Bluntt
Baron Samedi
0
5
8
0.8
W
Scylla
Izayoika
Scylla
14
0
16
22
L
Cthulhu
Myloman
Cthulhu
4
4
5
1.63
L
Chang'e
3
12
6
0.5
W
Ullr
8
2
18
8.5
W
Sobek
Sukunazhh
Sobek
0
4
7
0.88
W
Hercules
Yøzora
Hercules
10
3
15
5.83
L
5
6
6
1.33
W
Kali
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
77,870
91,651
Taken
77,672
68,067
Mitigated
57,642
17,637
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlueCoats-
Bellona
4,684
1,854
0
1,389
17,700
14,576
53
4,477
12,956
0
19,578
L
Baron Samedi
Colorful Bluntt
Baron Samedi
6,230
485
1,060
3,299
13,244
7,100
240
4,200
8,999
14,092
0
W
Scylla
Izayoika
Scylla
26,992
3,849
0
1,416
9,424
3,885
1,085
5,193
4,162
55,090
0
L
Cthulhu
Myloman
Cthulhu
15,238
285
274
3,489
22,278
27,571
32
7,445
14,430
40,291
0
L
Chang'e
13,808
1,984
3,386
2,988
20,824
8,181
92
8,276
12,041
31,899
0
W
Ullr
19,755
6,724
0
3,559
15,899
6,857
1,906
8,041
7,749
0
54,242
W
Sobek
Sukunazhh
Sobek
5,876
172
60
3,791
14,784
15,182
1,214
6,434
8,193
32,704
0
W
Hercules
Yøzora
Hercules
12,266
3,185
0
5,049
18,503
22,343
816
6,997
11,278
0
29,640
L
10,638
2,191
0
1,752
17,605
10,639
0
7,529
9,995
0
24,484
W
Kali
12,981
6,116
0
4,896
19,062
9,375
2,176
7,852
11,014
0
54,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
62,199
173
Minions Killed
283
0
Camps Cleared
0
1,238,732
Distance Traveled
1,624,480
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,027
627
26
2
0
210,424
3
L
Baron Samedi
9,499
594
24
2
0
189,670
1
W
Scylla
13,471
842
56
4
0
354,559
3
L
Cthulhu
12,035
752
64
4
0
299,332
2
L
Chang'e
10,268
642
33
2
0
244,199
0
W
Ullr
12,923
808
68
4
0
337,771
1
W
Sobek
11,468
717
54
3
0
282,159
0
W
Hercules
12,489
781
35
2
0
335,233
3
L
Bastet
11,049
691
26
2
0
295,107
0
W
Kali
11,848
741
70
4
0
314,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role