Player Matchup

Ra
Ra
ApatiPizza
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,285 Elo+
Solo
Bellona
Bellona
Mrlogotek
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,312 Elo+
Party 1
Medusa
Medusa
OscarMoore
Medusa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Arachne
Arachne
UKZz x iiKANOZz
Arachne
Level 124
God Stats
4W - 2L
1,285 SR
Queue Stats
75W - 78L
1,797 Elo+
Solo
Ganesha
Ganesha
WIIIZAD76
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,312 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,398 Elo+

VS

Team Averages
Level 144
1,599 SR
1,678 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AL-_-FA8EEH
Chiron
Level 134
God Stats
7W - 10L
1,749 SR
Queue Stats
136W - 132L
1,797 Elo+
Party 2
Atlas
Atlas
Nevermore_Q8_
Atlas
Level 157
God Stats
5W - 3L
1,749 SR
Queue Stats
60W - 68L
1,797 Elo+
Party 2
Thoth
Thoth
SEC Pixelkiller
Thoth
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
308W - 302L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,407
529
8,327
10,007
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mrlogotek
Bellona
9
1 / 4 / 0
6,147
439
3,016
7,829
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
OscarMoore
Medusa
14
4 / 5 / 0
8,360
597
9,528
10,415
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,775
484
4,456
11,395
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
WIIIZAD76
Ganesha
12
0 / 0 / 6
7,349
525
3,431
11,467
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 1
9,714
694
9,391
11,125
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
 
Serqet
13
3 / 0 / 2
7,802
557
4,692
8,494
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
3 / 4 / 1
8,235
588
6,034
11,043
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 7
7,542
539
7,162
10,955
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 4 / 3
7,933
567
9,665
6,984
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
17
17
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
1
6.5
W
Serqet
 
Serqet
3
0
2
4
W
Chiron
3
4
1
0.88
L
3
4
0
0.75
L
Bellona
Mrlogotek
Bellona
1
4
0
0.25
W
1
0
7
4.5
L
Medusa
OscarMoore
Medusa
4
5
0
0.8
W
4
4
3
1.38
L
1
4
2
0.5
L
Ganesha
WIIIZAD76
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
36,944
51,113
Taken
48,601
23,308
Mitigated
23,905
9,396
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,391
2,673
0
5,805
11,125
6,794
0
1,504
9,145
0
67,476
W
Serqet
 
Serqet
4,692
514
0
3,851
8,494
3,017
0
3,067
5,427
0
39,592
W
Chiron
6,034
3,045
348
4,496
11,043
3,010
998
637
10,406
0
65,988
L
8,327
1,131
186
1,948
10,007
3,514
0
3,631
5,662
57,526
0
L
Bellona
Mrlogotek
Bellona
3,016
888
0
1,144
7,829
5,456
0
1,099
6,042
0
20,767
W
7,162
2,788
65
2,620
10,955
8,994
0
3,342
7,613
26,043
0
L
Medusa
OscarMoore
Medusa
9,528
4,061
0
1,356
10,415
2,362
0
3,018
7,397
0
55,585
W
9,665
391
0
601
6,984
2,090
264
3,208
3,776
49,215
0
L
4,456
2,843
0
765
11,395
3,489
0
2,914
8,097
0
39,158
L
Ganesha
WIIIZAD76
Ganesha
3,431
526
492
3,505
11,467
8,487
0
6,165
4,705
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
41,226
353
Minions Killed
469
0
Camps Cleared
0
1,353,012
Distance Traveled
1,403,670
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,714
694
159
11
0
291,618
3
W
Serqet
7,802
557
90
6
0
316,394
2
W
Chiron
8,235
588
120
9
0
245,264
5
L
Ra
7,407
529
107
8
0
276,863
5
L
Bellona
6,147
439
52
4
0
216,278
0
W
Atlas
7,542
539
19
1
0
285,458
3
L
Medusa
8,360
597
108
8
0
264,737
3
W
Thoth
7,933
567
81
6
0
264,936
3
L
Arachne
6,775
484
71
5
0
287,221
1
L
Ganesha
7,349
525
15
1
0
307,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role