Player Matchup

He Bo
He Bo
DAWS Odinson
He Bo
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 1L
1,669 Elo+
Party 1
Cliodhna
Cliodhna
Stirgiophoenix
Cliodhna
Level 160
God Stats
21W - 8L
1,500 SR
Queue Stats
1,377W - 668L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
eyeseeyouconner
Gilgamesh
Level 109
God Stats
19W - 11L
1,500 SR
Queue Stats
182W - 155L
1,669 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,669 Elo+

VS

Team Averages
Level 151
1,500 SR
1,500 Elo+
Horus
Horus
Mamba6887
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,500 Elo+
Party 2
King Arthur
King Arthur
StickyKnuutz
King Arthur
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 2
Bacchus
Bacchus
StickyRandom
Bacchus
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 127L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
8,504
709
6,900
7,975
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
5 / 4 / 6
9,362
780
10,968
13,049
7,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
eyeseeyouconner
Gilgamesh
14
4 / 2 / 6
10,274
856
12,094
12,128
9,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mamba6887
Horus
13
3 / 3 / 7
9,139
762
6,774
11,177
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
StickyKnuutz
King Arthur
12
1 / 6 / 6
8,033
669
5,199
14,019
14,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
StickyRandom
Bacchus
14
7 / 3 / 3
9,750
813
10,918
11,947
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
11
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Horus
Mamba6887
Horus
3
3
7
2.17
L
King Arthur
StickyKnuutz
King Arthur
1
6
6
0.67
L
Bacchus
StickyRandom
Bacchus
7
3
3
2.83
W
Cliodhna
5
4
6
2
W
Gilgamesh
eyeseeyouconner
Gilgamesh
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
22,891
33,152
Taken
37,143
19,296
Mitigated
40,158
6,848
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,900
881
318
1,308
7,975
2,558
77
3,346
4,468
19,360
0
L
Horus
Mamba6887
Horus
6,774
3,236
3,218
5,119
11,177
10,701
0
2,757
8,420
2,035
13,151
L
King Arthur
StickyKnuutz
King Arthur
5,199
268
620
1,430
14,019
14,944
0
2,579
11,440
0
15,731
L
Bacchus
StickyRandom
Bacchus
10,918
1,667
0
1,275
11,947
14,513
0
2,005
9,942
36,114
0
W
Cliodhna
10,968
2,414
0
2,508
13,049
7,155
1,633
4,516
8,147
0
38,368
W
Gilgamesh
eyeseeyouconner
Gilgamesh
12,094
3,641
1,219
1,495
12,128
9,583
669
3,153
8,516
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
26,922
113
Minions Killed
101
5
Camps Cleared
5
698,303
Distance Traveled
648,770
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,504
709
23
2
0
203,529
0
L
Horus
9,139
762
17
1
0
227,156
3
L
King Arthur
8,033
669
17
1
0
206,745
0
L
Bacchus
9,750
813
67
6
5
214,869
3
W
Cliodhna
9,362
780
62
5
4
249,429
1
W
Gilgamesh
10,274
856
28
2
1
245,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role