Player Matchup

Yemoja
Yemoja
CTGKID
Yemoja
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
464W - 435L
1,925 Elo+
Party 1
Merlin
Merlin
CTGWizzard
Merlin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 68L
1,679 Elo+
Party 1
Bacchus
Bacchus
Gamble02
Bacchus
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 4
Cupid
Cupid
ToFarGone420579
Cupid
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
WhiskeeOnIce
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 4
Team Averages
Level 105
1,500 SR
1,621 Elo+

VS

Team Averages
Level 99
1,500 SR
1,546 Elo+
Poseidon
Poseidon
Amatera5uu_KD
Poseidon
Level 67
God Stats
11W - 12L
1,500 SR
Queue Stats
142W - 163L
1,500 Elo+
Solo
Atlas
Atlas
bldDREAM
Atlas
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3
Mercury
Mercury
gugujost
Mercury
Level 77
God Stats
7W - 6L
1,500 SR
Queue Stats
35W - 24L
1,248 Elo+
Party 2
Anhur
Anhur
kingcasual07
Anhur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 47L
1,583 Elo+
Party 2
Olorun
Olorun
yungblackking
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CTGKID
Yemoja
17
2 / 1 / 7
10,071
719
5,457
9,207
9,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
CTGWizzard
Merlin
20
7 / 1 / 5
11,898
850
20,688
12,549
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Gamble02
Bacchus
16
2 / 0 / 7
9,414
672
6,762
10,577
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
5 / 2 / 6
10,713
765
7,523
10,023
4,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
15
0 / 6 / 6
9,091
649
3,585
10,144
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amatera5uu_KD
Poseidon
16
1 / 3 / 2
9,713
694
4,872
8,674
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
bldDREAM
Atlas
17
2 / 0 / 5
10,205
729
6,966
10,492
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
gugujost
Mercury
17
4 / 2 / 3
10,251
732
11,047
12,033
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 7
8,878
634
7,303
11,419
3,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 3
9,564
683
10,656
13,481
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
16
Kills
10
10
Deaths
16
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Amatera5uu_KD
Poseidon
1
3
2
0.67
W
Yemoja
CTGKID
Yemoja
2
1
7
5.5
W
Merlin
CTGWizzard
Merlin
7
1
5
9.5
W
Bacchus
Gamble02
Bacchus
2
0
7
5.5
W
5
2
6
4
W
Ne Zha
0
6
6
0.5
L
Atlas
bldDREAM
Atlas
2
0
5
4.5
L
Mercury
gugujost
Mercury
4
2
3
2.75
L
0
3
7
1.17
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
40,844
52,500
Taken
56,099
38,288
Mitigated
25,094
19,363
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Amatera5uu_KD
Poseidon
4,872
512
0
122
8,674
2,646
0
5,662
2,769
27,120
0
W
Yemoja
CTGKID
Yemoja
5,457
556
5,425
3,415
9,207
9,644
44
4,925
4,282
21,674
0
W
Merlin
CTGWizzard
Merlin
20,688
1,196
189
3,455
12,549
6,054
1,136
5,070
7,479
80,604
0
W
Bacchus
Gamble02
Bacchus
6,762
80
220
1,869
10,577
13,925
0
4,250
6,327
11,034
0
W
7,523
3,443
846
3,048
10,023
4,800
3,540
5,944
4,079
0
39,196
W
Ne Zha
3,585
609
0
896
10,144
3,865
57
2,305
7,839
0
15,016
L
Atlas
bldDREAM
Atlas
6,966
1,873
0
3,081
10,492
10,101
280
6,438
3,846
27,387
0
L
Mercury
gugujost
Mercury
11,047
4,889
0
1,332
12,033
4,398
0
5,996
5,778
0
38,811
L
7,303
3,867
0
2,112
11,419
3,662
720
5,849
5,143
0
25,374
L
10,656
5,185
323
2,109
13,481
4,287
385
7,589
5,512
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
48,611
278
Minions Killed
235
0
Camps Cleared
0
1,360,554
Distance Traveled
1,421,664
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,713
694
59
4
0
281,838
2
W
Yemoja
10,071
719
29
2
0
264,176
1
W
Merlin
11,898
850
136
10
0
290,990
4
W
Bacchus
9,414
672
7
1
0
284,268
0
W
Cupid
10,713
765
72
5
0
261,036
0
W
Ne Zha
9,091
649
34
2
0
260,084
5
L
Atlas
10,205
729
29
2
0
302,897
4
L
Mercury
10,251
732
65
5
0
332,305
3
L
Anhur
8,878
634
44
3
0
269,738
1
L
Olorun
9,564
683
38
3
0
234,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role