Player Matchup

Atlas
Atlas
Hypnotick1
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
Pedro KILLER 02
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 85L
1,500 Elo+
Solo
Cernunnos
Cernunnos
UNCLEBOUNCEDATAS
Cernunnos
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
590W - 574L
1,607 Elo+
Party 1
Mercury
Mercury
iiKrankk
Mercury
Level 129
God Stats
8W - 6L
1,715 SR
Queue Stats
194W - 191L
1,494 Elo+
Solo
Odin
Odin
xRalphael
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 184L
1,607 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,563 Elo+

VS

Team Averages
Level 143
1,500 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Nazhia
Xbalanque
Level 141
God Stats
34W - 21L
1,500 SR
Queue Stats
150W - 132L
1,500 Elo+
Solo
Loki
Loki
YSN Tsunami
Loki
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
139W - 134L
1,500 Elo+
Party 2
Freya
Freya
YoungNoah_
Freya
Level 160
God Stats
13W - 6L
1,500 SR
Queue Stats
264W - 246L
1,500 Elo+
Party 2
Atlas
Atlas
skittles129992
Atlas
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 2 / 2
9,583
504
5,324
9,951
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Pedro KILLER 02
Zhong Kui
18
2 / 1 / 1
10,317
543
10,061
13,286
9,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
17
2 / 7 / 2
10,112
532
9,568
19,792
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
iiKrankk
Mercury
16
2 / 3 / 3
9,818
517
5,872
14,629
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
0 / 2 / 3
7,964
419
3,433
9,643
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 2 / 2
9,854
519
7,793
10,905
3,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Nazhia
Xbalanque
14
3 / 2 / 4
9,794
515
10,314
8,472
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 3
10,902
574
12,752
15,646
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
18
3 / 2 / 0
11,323
596
5,458
10,297
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 9
9,620
506
5,076
9,621
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
14
15
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
W
Atlas
3
2
2
2
L
Xbalanque
Nazhia
Xbalanque
3
2
4
2.5
W
Zhong Kui
Pedro KILLER 02
Zhong Kui
2
1
1
2.5
W
Cernunnos
2
7
2
0.43
L
7
2
3
4.25
L
Freya
3
2
0
1.5
W
Mercury
iiKrankk
Mercury
2
3
3
1.17
L
1
1
9
5.5
W
Odin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
41,393
67,301
Taken
54,941
35,217
Mitigated
26,327
23,475
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,793
1,287
0
3,483
10,905
3,977
450
7,266
3,594
69,475
0
W
Atlas
5,324
1,534
0
2,120
9,951
8,265
124
4,120
5,831
47,007
0
L
Xbalanque
Nazhia
Xbalanque
10,314
6,673
0
3,155
8,472
2,440
0
0
8,126
0
61,921
W
Zhong Kui
Pedro KILLER 02
Zhong Kui
10,061
918
0
8,972
13,286
9,964
104
5,316
7,970
86,809
0
W
Cernunnos
9,568
4,491
351
7,210
19,792
6,444
1,186
2,344
17,448
0
81,796
L
12,752
4,530
0
5,018
15,646
6,147
0
2,589
12,746
0
75,028
L
Freya
5,458
1,898
0
6,542
10,297
4,193
654
4,648
5,259
65,633
0
W
Mercury
iiKrankk
Mercury
5,872
2,424
0
1,998
14,629
4,859
0
3,561
10,924
0
78,642
L
5,076
1,549
749
2,167
9,621
9,570
0
330
9,090
21,993
0
W
Odin
3,433
752
483
2,341
9,643
5,685
0
3,113
6,242
0
14,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
51,493
530
Minions Killed
523
0
Camps Cleared
0
1,848,392
Distance Traveled
1,859,070
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,854
519
139
7
0
381,679
5
W
Atlas
9,583
504
94
5
0
361,382
2
L
Xbalanque
9,794
515
117
6
0
297,480
4
W
Zhong Kui
10,317
543
161
8
0
383,438
6
W
Cernunnos
10,112
532
145
8
0
307,461
5
L
Loki
10,902
574
106
6
0
438,921
7
L
Freya
11,323
596
136
7
0
352,313
8
W
Mercury
9,818
517
112
6
0
426,400
7
L
Atlas
9,620
506
25
1
0
388,677
11
W
Odin
7,964
419
18
1
0
369,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role