Player Matchup

Neith
Neith
LuCiDKiLL3rQuEEn
Neith
Level 129
God Stats
12W - 10L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 2
Mulan
Mulan
MuthaFknAdam
Mulan
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Our Girth
Ah Puch
Level 144
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 132
1,498 SR
1,500 Elo+

VS

Team Averages
Level 97
1,500 SR
1,500 Elo+
Apollo
Apollo
Halemondega
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
iSleepPlayz
Nu Wa
Level 105
God Stats
14W - 7L
1,500 SR
Queue Stats
193W - 135L
1,500 Elo+
Solo
Odin
Odin
mrs_blend
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,656
690
7,700
8,641
3,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 2 / 4
10,124
723
13,692
17,672
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Our Girth
Ah Puch
16
3 / 0 / 10
10,270
734
12,963
5,848
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 7 / 0
9,307
665
5,358
14,291
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 3
9,574
684
12,533
9,364
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
0 / 7 / 2
7,986
570
3,491
14,460
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
4
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
7
0
0.43
W
5
2
4
3.5
W
7
2
4
4.5
W
Ah Puch
Our Girth
Ah Puch
3
0
10
8
L
1
1
3
2.5
L
Odin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
21,382
32,161
Taken
38,115
16,040
Mitigated
21,700
11,382
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,358
1,962
0
350
14,291
4,992
84
4,485
9,441
0
17,393
W
7,700
2,438
0
1,320
8,641
3,019
1,594
4,060
4,287
0
29,887
W
13,692
1,913
501
6,623
17,672
10,769
504
5,514
11,762
0
37,166
W
Ah Puch
Our Girth
Ah Puch
12,963
155
0
2,938
5,848
2,252
733
2,861
2,787
52,644
0
L
12,533
2,876
0
2,259
9,364
2,633
165
5,081
4,195
50,243
0
L
Odin
3,491
738
0
473
14,460
14,075
0
3,806
10,105
857
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
26,867
192
Minions Killed
157
7
Camps Cleared
4
740,340
Distance Traveled
707,187
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,307
665
26
2
0
238,856
4
W
Neith
9,656
690
45
3
3
224,743
9
W
Mulan
10,124
723
45
3
2
254,931
3
W
Ah Puch
10,270
734
102
7
2
260,666
1
L
Nu Wa
9,574
684
116
8
3
228,755
2
L
Odin
7,986
570
15
1
1
239,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role