Player Matchup

Hel
Hel
TheKillersOp
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
Pele
Pele
andres_Asasing
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,500 Elo+
Party 2
Izanami
Izanami
lNecromancil
Izanami
Level 34
God Stats
12W - 24L
1,500 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,500 SR
1,395 Elo+
Scylla
Scylla
 
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FaMe vDeadly
Bellona
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 84L
1,343 Elo+
Party 1
Medusa
Medusa
vNe Nita
Medusa
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 46L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,040
640
8,358
10,218
3,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 2
6,400
582
4,406
9,922
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
lNecromancil
Izanami
10
0 / 7 / 1
6,690
608
2,075
9,260
2,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 13
8,434
767
7,046
6,379
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FaMe vDeadly
Bellona
13
5 / 0 / 13
9,085
826
10,775
12,745
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
vNe Nita
Medusa
13
11 / 0 / 6
9,460
860
8,929
5,992
2,091
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
13
4.25
W
Bellona
FaMe vDeadly
Bellona
5
0
13
11.5
L
2
5
0
0.4
L
0
6
2
0.17
L
Izanami
lNecromancil
Izanami
0
7
1
0.07
W
Medusa
vNe Nita
Medusa
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
26,750
29,400
Taken
25,116
8,166
Mitigated
12,010
4,192
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,046
406
141
1,675
6,379
1,731
407
2,429
3,950
21,309
0
W
Bellona
FaMe vDeadly
Bellona
10,775
1,182
0
5,354
12,745
8,188
192
4,813
7,932
0
28,699
L
8,358
204
1,168
2,197
10,218
3,326
0
2,344
7,194
16,943
0
L
4,406
625
0
631
9,922
2,444
0
2,213
7,292
0
19,725
L
Izanami
lNecromancil
Izanami
2,075
1,147
0
196
9,260
2,396
0
2,175
6,671
0
14,823
W
Medusa
vNe Nita
Medusa
8,929
3,385
571
1,187
5,992
2,091
2,073
2,095
3,897
0
31,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
26,979
91
Minions Killed
112
4
Camps Cleared
4
540,612
Distance Traveled
611,591
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,434
767
32
3
1
183,181
3
W
Bellona
9,085
826
39
4
2
230,359
2
L
Hel
7,040
640
28
3
1
194,532
0
L
Pele
6,400
582
26
2
2
189,109
3
L
Izanami
6,690
608
37
3
1
156,971
0
W
Medusa
9,460
860
41
4
1
198,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role