Player Matchup

Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MINATNHU
Scylla
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Cupid
Cupid
SWAT Koda
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,079 Elo+
Solo
Bastet
Bastet
zCaduMaverick
Bastet
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 56L
1,326 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,381 Elo+

VS

Team Averages
Level 38
1,480 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
chino--145
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,715 SR
Queue Stats
2W - 10L
1,449 Elo+
Party 1
Merlin
Merlin
dandaog3
Merlin
Level 82
God Stats
17W - 14L
1,490 SR
Queue Stats
72W - 67L
1,646 Elo+
Solo
Loki
Loki
franquitow4423
Loki
Level 34
God Stats
0W - 4L
1,298 SR
Queue Stats
1W - 10L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
juancruz1104
Gilgamesh
Level 18
God Stats
9W - 13L
1,394 SR
Queue Stats
15W - 18L
1,389 Elo+
Solo
King Arthur
King Arthur
vaselinator8890
King Arthur
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 18L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
12 / 2 / 15
12,585
899
19,509
8,866
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
19
2 / 2 / 12
11,343
810
5,022
12,706
7,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
MINATNHU
Scylla
19
7 / 4 / 9
11,852
847
9,414
9,782
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
SWAT Koda
Cupid
18
6 / 2 / 11
11,360
811
6,210
10,772
3,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 15
12,412
887
27,394
16,343
6,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
chino--145
Morgan Le Fay
16
0 / 6 / 4
9,099
650
8,711
14,118
4,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
dandaog3
Merlin
19
7 / 6 / 4
11,741
839
12,751
14,279
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 9 / 0
10,339
739
8,928
13,488
4,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
juancruz1104
Gilgamesh
17
3 / 7 / 5
10,511
751
9,321
17,894
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

King Arthur
vaselinator8890
King Arthur
15
0 / 9 / 3
8,781
627
2,431
16,266
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
37
Kills
14
14
Deaths
37
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
2
15
9.75
W
Cerberus
 
Cerberus
2
2
12
4
W
Scylla
MINATNHU
Scylla
7
4
9
2.88
W
Cupid
SWAT Koda
Cupid
6
2
11
5.75
L
Morgan Le Fay
chino--145
Morgan Le Fay
0
6
4
0.33
L
Merlin
dandaog3
Merlin
7
6
4
1.5
L
4
9
0
0.44
L
Gilgamesh
juancruz1104
Gilgamesh
3
7
5
0.79
L
King Arthur
vaselinator8890
King Arthur
0
9
3
0.17
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,549
Damage
42,142
58,469
Taken
76,045
22,647
Mitigated
35,980
14,428
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,509
1,560
0
1,808
8,866
2,952
788
2,020
6,438
49,185
0
W
Cerberus
 
Cerberus
5,022
218
0
2,919
12,706
7,926
2,581
4,087
8,249
44,786
0
W
Scylla
MINATNHU
Scylla
9,414
612
0
953
9,782
1,864
129
5,680
3,905
33,677
0
W
Cupid
SWAT Koda
Cupid
6,210
3,136
749
2,426
10,772
3,610
832
4,297
6,185
0
24,897
L
Morgan Le Fay
chino--145
Morgan Le Fay
8,711
1,070
179
1,438
14,118
4,209
0
5,442
8,440
27,864
0
L
Merlin
dandaog3
Merlin
12,751
457
0
1,314
14,279
4,216
0
7,277
6,675
52,214
0
L
8,928
2,825
0
210
13,488
4,492
0
6,321
6,977
0
20,192
L
Gilgamesh
juancruz1104
Gilgamesh
9,321
2,105
0
576
17,894
12,353
552
6,273
11,066
0
27,929
L
King Arthur
vaselinator8890
King Arthur
2,431
46
0
596
16,266
10,710
0
7,094
8,739
0
10,408
W
27,394
5,252
0
5,573
16,343
6,295
30
5,378
10,510
0
52,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
50,471
321
Minions Killed
213
0
Camps Cleared
0
1,452,470
Distance Traveled
1,269,442
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,585
899
84
6
0
290,946
8
W
Cerberus
11,343
810
93
7
0
269,998
2
W
Scylla
11,852
847
46
3
0
259,662
0
W
Cupid
11,360
811
40
3
0
283,271
1
L
Morgan Le Fay
9,099
650
52
4
0
267,736
1
L
Merlin
11,741
839
75
5
0
266,056
0
L
Loki
10,339
739
37
3
0
223,927
0
L
Gilgamesh
10,511
751
43
3
0
258,701
3
L
King Arthur
8,781
627
6
0
0
253,022
0
W
Bastet
12,412
887
58
4
0
348,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role