Player Matchup

Sol
Sol
 
Sol
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KruemelAF
Artemis
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 50L
1,116 Elo+
Party 2
Ares
Ares
ySweetDreams-_-
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,116 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,244 Elo+

VS

Team Averages
Level 63
1,572 SR
2,004 Elo+
Sobek
Sobek
Jarso12
Sobek
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 23L
2,004 Elo+
Party 1
Zeus
Zeus
Jassuu93
Zeus
Level 17
God Stats
6W - 0L
1,715 SR
Queue Stats
70W - 15L
2,004 Elo+
Party 1
Thor
Thor
RdRateTyphoon
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 14L
2,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 6 / 2
5,610
623
1,985
6,830
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KruemelAF
Artemis
11
3 / 5 / 0
7,335
815
4,566
12,188
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 2
6,196
688
1,148
9,685
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jarso12
Sobek
11
5 / 3 / 10
7,759
862
3,364
10,769
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
12
4 / 0 / 12
7,700
856
12,790
3,736
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 8
8,117
902
9,423
6,598
2,110
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
16
16
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
2
0.17
W
Sobek
Jarso12
Sobek
5
3
10
3.33
W
Zeus
4
0
12
10
L
Artemis
KruemelAF
Artemis
3
5
0
0.6
W
7
1
8
11
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,699
Damage
25,577
28,703
Taken
21,103
12,658
Mitigated
9,970
1,450
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,985
593
0
335
6,830
1,858
0
2,809
3,815
4,855
600
W
Sobek
Jarso12
Sobek
3,364
165
550
3,439
10,769
6,804
315
1,368
8,533
8,103
0
W
Zeus
12,790
859
0
345
3,736
1,056
1,132
760
2,976
36,596
0
L
Artemis
KruemelAF
Artemis
4,566
2,180
0
316
12,188
4,298
0
6,603
5,257
0
17,235
W
9,423
1,281
0
1,070
6,598
2,110
965
1,255
5,016
0
24,272
L
1,148
67
110
689
9,685
6,502
0
5,908
3,477
2,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,141
Gold Earned
23,576
45
Minions Killed
93
1
Camps Cleared
6
309,573
Distance Traveled
466,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,610
623
12
1
0
61,059
0
W
Sobek
7,759
862
11
1
1
148,862
1
W
Zeus
7,700
856
47
5
2
154,520
1
L
Artemis
7,335
815
30
3
1
138,622
2
W
Thor
8,117
902
35
4
3
163,396
3
L
Ares
6,196
688
3
0
0
109,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role