Player Matchup

Chronos
Chronos
CzeslawPaleta
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,680 Elo+
Party 2
Set
Set
Kiler006
Set
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,680 Elo+
Party 2
Sylvanus
Sylvanus
bobzilla101
Sylvanus
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 92L
1,688 Elo+
Solo
Apollo
Apollo
carevic9
Apollo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,279 Elo+
Solo
Neith
Neith
gapsar3
Neith
Level 31
God Stats
3W - 1L
1,702 SR
Queue Stats
6W - 6L
1,688 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,603 Elo+

VS

Team Averages
Level 61
1,500 SR
1,304 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBadRabbit
Ah Muzen Cab
Level 98
God Stats
14W - 6L
1,500 SR
Queue Stats
106W - 100L
1,799 Elo+
Solo
Fenrir
Fenrir
Domivatt33
Fenrir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,279 Elo+
Party 3
Zeus
Zeus
Poni234
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,279 Elo+
Party 3
Skadi
Skadi
SarmatZver
Skadi
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 15L
1,081 Elo+
Party 1
Kuzenbo
Kuzenbo
radzey
Kuzenbo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
8 / 0 / 4
7,362
736
5,684
7,389
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 3 / 4
6,296
630
3,943
6,906
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
bobzilla101
Sylvanus
9
1 / 1 / 9
5,915
592
3,208
7,360
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
carevic9
Apollo
11
4 / 2 / 1
6,099
610
2,856
5,740
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
gapsar3
Neith
10
0 / 3 / 2
5,791
579
3,321
3,912
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBadRabbit
Ah Muzen Cab
12
4 / 1 / 0
6,726
673
4,452
6,104
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Domivatt33
Fenrir
9
2 / 5 / 1
5,785
579
5,959
8,250
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Poni234
Zeus
9
2 / 7 / 0
5,864
586
3,639
6,155
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
8
0 / 3 / 2
4,946
495
2,468
4,432
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
radzey
Kuzenbo
7
0 / 2 / 1
4,211
421
1,995
4,115
2,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
9
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigBadRabbit
Ah Muzen Cab
4
1
0
4
W
Chronos
8
0
4
10
L
Fenrir
Domivatt33
Fenrir
2
5
1
0.5
W
5
3
4
2.33
L
Zeus
Poni234
Zeus
2
7
0
0.29
L
Skadi
0
3
2
0.33
W
Sylvanus
bobzilla101
Sylvanus
1
1
9
5.5
W
Apollo
carevic9
Apollo
4
2
1
2.25
W
Neith
gapsar3
Neith
0
3
2
0.33
L
Kuzenbo
radzey
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
18,513
31,307
Taken
29,056
12,753
Mitigated
9,582
12,295
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigBadRabbit
Ah Muzen Cab
4,452
2,155
0
2,945
6,104
1,798
114
457
5,647
0
38,546
W
Chronos
5,684
2,469
0
3,668
7,389
2,213
572
1,074
6,183
39,693
0
L
Fenrir
Domivatt33
Fenrir
5,959
1,787
0
1,635
8,250
2,645
0
3,151
5,099
0
29,315
W
3,943
1,502
0
2,305
6,906
2,271
0
887
5,921
0
27,175
L
Zeus
Poni234
Zeus
3,639
484
0
242
6,155
1,880
116
3,054
3,101
27,780
0
L
Skadi
2,468
952
0
750
4,432
924
0
1,069
3,363
0
23,188
W
Sylvanus
bobzilla101
Sylvanus
3,208
1,319
1,425
2,914
7,360
5,330
163
2,266
4,992
13,773
0
W
Apollo
carevic9
Apollo
2,856
1,442
0
1,240
5,740
1,788
70
1,071
4,665
0
33,454
W
Neith
gapsar3
Neith
3,321
924
0
743
3,912
1,151
0
0
3,912
0
29,133
L
Kuzenbo
radzey
Kuzenbo
1,995
989
0
500
4,115
2,335
0
1,161
2,954
6,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
27,532
300
Minions Killed
248
0
Camps Cleared
0
931,210
Distance Traveled
948,557
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,726
673
70
7
0
201,592
3
W
Chronos
7,362
736
80
8
0
189,427
7
L
Fenrir
5,785
579
57
6
0
202,800
1
W
Set
6,296
630
60
6
0
189,629
1
L
Zeus
5,864
586
62
6
0
157,607
2
L
Skadi
4,946
495
55
6
0
190,848
1
W
Sylvanus
5,915
592
19
2
0
178,188
2
W
Apollo
6,099
610
73
7
0
183,311
1
W
Neith
5,791
579
68
7
0
190,655
4
L
Kuzenbo
4,211
421
4
0
0
195,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role