Player Matchup

Bakasura
Bakasura
Abuubi
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
MrMisterKai
Nu Wa
Level 86
God Stats
13W - 4L
1,736 SR
Queue Stats
65W - 55L
1,409 Elo+
Party 2
Charybdis
Charybdis
NiteCreeperr
Charybdis
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 20L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
TwentyTwoJokers
Baron Samedi
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 13L
1,503 Elo+
Party 2
Hercules
Hercules
bigjimboy1989
Hercules
Level 39
God Stats
10W - 5L
1,500 SR
Queue Stats
198W - 174L
1,539 Elo+
Party 2
Team Averages
Level 81
1,547 SR
1,518 Elo+

VS

Team Averages
Level 78
1,500 SR
1,607 Elo+
Danzaburou
Danzaburou
BeatsGod-
Danzaburou
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 37L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
bria101x
Nu Wa
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 24L
1,310 Elo+
Solo
Cliodhna
Cliodhna
camo-36
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,681 Elo+
Party 1
Geb
Geb
camo-3663
Geb
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,681 Elo+
Party 1
Agni
Agni
killer_hammer24
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abuubi
Bakasura
19
9 / 4 / 12
12,854
803
16,610
18,245
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 4 / 13
12,825
802
13,093
10,894
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NiteCreeperr
Charybdis
20
11 / 3 / 4
14,658
916
19,346
16,898
6,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
TwentyTwoJokers
Baron Samedi
20
5 / 3 / 13
12,819
801
13,963
15,161
7,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bigjimboy1989
Hercules
20
14 / 0 / 19
14,343
896
27,176
30,326
24,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeatsGod-
Danzaburou
20
7 / 6 / 1
12,037
752
18,534
22,989
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
bria101x
Nu Wa
18
3 / 9 / 4
11,085
693
17,428
18,765
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
camo-36
Cliodhna
16
2 / 14 / 3
10,097
631
12,232
21,735
8,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 6
9,908
619
8,799
21,263
21,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 10 / 5
10,476
655
9,893
16,793
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
44
Kills
14
14
Deaths
44
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abuubi
Bakasura
9
4
12
3.75
L
Danzaburou
BeatsGod-
Danzaburou
7
6
1
1.25
W
5
4
13
2.88
W
Charybdis
NiteCreeperr
Charybdis
11
3
4
4.33
W
Baron Samedi
TwentyTwoJokers
Baron Samedi
5
3
13
3.83
W
Hercules
bigjimboy1989
Hercules
14
0
19
23.5
L
Nu Wa
bria101x
Nu Wa
3
9
4
0.56
L
Cliodhna
camo-36
Cliodhna
2
14
3
0.25
L
0
5
6
0.6
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,188
Damage
66,886
91,524
Taken
101,545
49,402
Mitigated
53,642
41,163
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abuubi
Bakasura
16,610
11,788
332
6,984
18,245
6,577
47
7,518
10,503
0
24,763
L
Danzaburou
BeatsGod-
Danzaburou
18,534
7,341
0
2,966
22,989
9,925
0
8,353
12,841
0
61,197
W
13,093
3,156
0
224
10,894
4,039
2,400
4,443
6,363
54,917
0
W
Charybdis
NiteCreeperr
Charybdis
19,346
12,950
0
9,851
16,898
6,983
8,199
5,462
11,204
0
97,318
W
Baron Samedi
TwentyTwoJokers
Baron Samedi
13,963
1,316
1,543
5,088
15,161
7,083
587
5,073
10,031
44,989
0
W
Hercules
bigjimboy1989
Hercules
27,176
7,174
0
17,141
30,326
24,720
404
12,786
17,303
7,822
41,081
L
Nu Wa
bria101x
Nu Wa
17,428
6,664
0
1,677
18,765
7,423
0
4,145
14,000
55,268
0
L
Cliodhna
camo-36
Cliodhna
12,232
1,435
264
1,780
21,735
8,313
0
6,017
14,348
0
30,496
L
8,799
1,715
0
2,038
21,263
21,910
0
6,733
13,048
16,084
0
L
9,893
0
99
350
16,793
6,071
0
3,820
12,144
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,499
Gold Earned
53,603
373
Minions Killed
237
0
Camps Cleared
0
1,625,567
Distance Traveled
1,241,585
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,854
803
35
2
0
341,184
1
L
Danzaburou
12,037
752
88
6
0
256,892
0
W
Nu Wa
12,825
802
75
5
0
304,785
0
W
Charybdis
14,658
916
141
9
0
323,415
0
W
Baron Samedi
12,819
801
72
5
0
291,108
2
W
Hercules
14,343
896
50
3
0
365,075
8
L
Nu Wa
11,085
693
66
4
0
238,216
0
L
Cliodhna
10,097
631
31
2
0
233,806
0
L
Geb
9,908
619
14
1
0
277,935
0
L
Agni
10,476
655
38
2
0
234,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role