Player Matchup

Tyr
Tyr
Brunchbunch1969
Tyr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 79L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
CarterBoyz2005
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
Fishboyz07
Erlang Shen
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
119W - 124L
1,281 Elo+
Party 3
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 86
God Stats
124W - 113L
1,312 SR
Queue Stats
156W - 165L
1,281 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
soccer hoffax1
Ah Muzen Cab
Level 60
God Stats
3W - 2L
1,312 SR
Queue Stats
115W - 127L
1,281 Elo+
Party 3
Team Averages
Level 51
1,425 SR
1,266 Elo+

VS

Team Averages
Level 79
1,543 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Decima7ion
Baron Samedi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
HawkInvoker
Apollo
Level 97
God Stats
14W - 14L
1,500 SR
Queue Stats
190W - 169L
1,500 Elo+
Party 2
Ra
Ra
Oniing
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,500 Elo+
Party 2
Zeus
Zeus
ShnazySquirrel1
Zeus
Level 65
God Stats
4W - 5L
1,715 SR
Queue Stats
132W - 118L
1,500 Elo+
Party 2
Mulan
Mulan
Zayamex
Mulan
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
153W - 173L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,732
637
2,905
4,337
2,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 3
4,532
504
583
6,093
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Fishboyz07
Erlang Shen
11
5 / 1 / 4
6,376
708
3,648
5,495
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LightingSpeed12
Charybdis
10
4 / 0 / 4
5,900
656
5,352
4,803
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
soccer hoffax1
Ah Muzen Cab
9
4 / 2 / 5
6,159
684
4,117
6,878
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Decima7ion
Baron Samedi
7
0 / 4 / 2
4,601
511
2,947
6,778
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
8
4 / 5 / 1
5,493
610
5,466
7,163
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
2
0 / 1 / 0
3,485
387
0
733
102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 3 / 1
4,744
527
1,864
3,190
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Zayamex
Mulan
10
0 / 1 / 0
5,395
599
2,035
5,734
3,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
7
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
0
4
3
0.38
L
Baron Samedi
Decima7ion
Baron Samedi
0
4
2
0.25
W
Erlang Shen
Fishboyz07
Erlang Shen
5
1
4
7
L
Apollo
4
5
1
0.9
W
Charybdis
LightingSpeed12
Charybdis
4
0
4
6
L
Ra
0
1
0
0
L
1
3
1
0.5
L
Mulan
Zayamex
Mulan
0
1
0
0
W
Ah Muzen Cab
soccer hoffax1
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
12,312
27,606
Taken
23,598
12,914
Mitigated
9,922
10,795
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,905
537
0
2,179
4,337
2,816
0
125
4,212
0
26,862
W
583
140
0
345
6,093
3,768
184
668
5,425
5,959
0
L
Baron Samedi
Decima7ion
Baron Samedi
2,947
404
371
2,142
6,778
2,730
0
0
6,778
13,855
0
W
Erlang Shen
Fishboyz07
Erlang Shen
3,648
1,641
0
1,622
5,495
2,633
481
740
4,639
0
35,336
L
Apollo
5,466
3,311
0
1,333
7,163
2,641
0
583
6,580
0
26,027
W
Charybdis
LightingSpeed12
Charybdis
5,352
2,409
0
2,878
4,803
1,381
2,271
1,487
3,316
0
29,628
L
Ra
0
0
0
164
733
102
0
0
733
1,910
0
L
1,864
266
0
546
3,190
502
0
0
3,190
12,801
0
L
Mulan
Zayamex
Mulan
2,035
434
0
2,047
5,734
3,947
0
0
5,734
1,348
29,381
W
Ah Muzen Cab
soccer hoffax1
Ah Muzen Cab
4,117
2,275
0
3,771
6,878
2,316
2,236
2,008
4,870
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
23,718
243
Minions Killed
174
0
Camps Cleared
0
866,823
Distance Traveled
601,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,732
637
71
8
0
170,590
0
W
Cthulhu
4,532
504
6
1
0
122,499
0
L
Baron Samedi
4,601
511
28
3
0
153,900
0
W
Erlang Shen
6,376
708
65
7
0
217,318
1
L
Apollo
5,493
610
43
5
0
133,208
0
W
Charybdis
5,900
656
55
6
0
168,737
1
L
Ra
3,485
387
8
1
0
20,058
0
L
Zeus
4,744
527
29
3
0
122,055
1
L
Mulan
5,395
599
66
7
0
172,539
2
W
Ah Muzen Cab
6,159
684
46
5
0
187,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role