Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Knivex
Chaac
Bronze III
Level 156
God Stats
3W - 9L
1,702 SR
Queue Stats
29W - 33L
1,500 MMR
Party 3
Atlas
Atlas
Silver I
ROBMACKILLA
Atlas
Silver I
Level 160
God Stats
33W - 42L
1,500 SR
Queue Stats
578W - 576L
1,547 MMR
Party 2
Apollo
Apollo
Bronze III
ReGiSyDe SiN
Apollo
Bronze III
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 134L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Bronze III
Senpai_Nanii
Cliodhna
Bronze III
Level 137
God Stats
17W - 13L
1,500 SR
Queue Stats
129W - 123L
1,501 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,540 SR
1,510 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,500 SR
1,535 MMR
Sun Wukong
Sun Wukong
Silver I
DoItish
Sun Wukong
Silver I
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 47L
1,636 MMR
Party 1
Arachne
Arachne
Bronze III
Fertilebasher
Arachne
Bronze III
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
222W - 205L
1,454 MMR
Party 1
Ra
Ra
Silver I
Glockoma115
Ra
Silver I
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 193L
1,540 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
XlIlOrganization
Kumbhakarna
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,523 MMR
Solo
Xbalanque
Xbalanque
Bronze III
spNetoO
Xbalanque
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 7 / 4
10,952
456
16,665
23,055
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Knivex
Chaac
19
3 / 5 / 5
12,228
510
12,292
20,603
27,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 7 / 7
9,157
382
11,608
18,418
15,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
19
4 / 5 / 3
12,084
504
15,715
16,440
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Senpai_Nanii
Cliodhna
17
4 / 8 / 4
11,169
465
16,094
25,341
9,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinLokiTiamatAchilles

VS

Bans
BastetPoseidonAwilixGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoItish
Sun Wukong
20
13 / 0 / 11
15,885
662
33,223
28,723
26,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
20
12 / 7 / 10
13,959
582
18,664
31,893
16,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 0 / 7
12,590
525
10,980
7,703
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
XlIlOrganization
Kumbhakarna
17
0 / 1 / 20
11,871
495
4,570
26,312
36,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
spNetoO
Xbalanque
20
3 / 7 / 3
12,917
538
14,419
19,005
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
15
Kills
32
32
Deaths
15
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
7
4
0.57
W
Sun Wukong
DoItish
Sun Wukong
13
0
11
18.5
W
Arachne
12
7
10
2.43
W
4
0
7
7.5
L
Chaac
Knivex
Chaac
3
5
5
1.1
L
2
7
7
0.79
L
Apollo
4
5
3
1.1
L
Cliodhna
Senpai_Nanii
Cliodhna
4
8
4
0.75
W
Kumbhakarna
XlIlOrganization
Kumbhakarna
0
1
20
10
W
Xbalanque
spNetoO
Xbalanque
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,374
Damage
81,856
103,857
Taken
113,636
68,408
Mitigated
91,148
33,615
Healing
53,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,665
803
2,610
8,107
23,055
8,070
0
3,300
19,755
81,041
0
W
Sun Wukong
DoItish
Sun Wukong
33,223
6,921
0
16,679
28,723
26,609
1,029
6,963
21,760
0
141,270
W
Arachne
18,664
11,890
0
15,046
31,893
16,543
1,792
10,023
21,870
0
101,346
W
10,980
340
6,843
3,648
7,703
3,695
1,151
1,897
5,806
96,532
0
L
Chaac
Knivex
Chaac
12,292
1,124
0
8,008
20,603
27,826
0
3,192
17,411
0
86,210
L
11,608
3,740
617
1,985
18,418
15,753
0
3,922
14,112
26,085
5,235
L
Apollo
15,715
6,889
0
3,269
16,440
6,853
744
2,335
14,105
0
83,831
L
Cliodhna
Senpai_Nanii
Cliodhna
16,094
332
248
8,771
25,341
9,906
0
3,797
21,544
0
80,142
W
Kumbhakarna
XlIlOrganization
Kumbhakarna
4,570
841
0
6,665
26,312
36,564
246
7,532
18,780
19,234
0
W
Xbalanque
spNetoO
Xbalanque
14,419
6,773
0
4,621
19,005
7,737
5,178
2,250
16,755
0
108,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,590
Gold Earned
67,222
621
Minions Killed
642
0
Camps Cleared
0
2,266,858
Distance Traveled
2,424,012
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,952
456
137
6
0
426,020
8
W
Sun Wukong
15,885
662
198
8
0
532,516
6
W
Arachne
13,959
582
127
5
0
477,007
2
W
Ra
12,590
525
147
6
0
514,695
9
L
Chaac
12,228
510
174
7
0
451,566
8
L
Atlas
9,157
382
29
1
0
468,903
4
L
Apollo
12,084
504
151
6
0
430,671
3
L
Cliodhna
11,169
465
130
5
0
489,698
1
W
Kumbhakarna
11,871
495
17
1
0
492,275
7
W
Xbalanque
12,917
538
153
6
0
407,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role