Player Matchup

Kumbhakarna
Kumbhakarna
Guggabompa
Kumbhakarna
Level 124
God Stats
3W - 4L
1,285 SR
Queue Stats
68W - 59L
1,638 Elo+
Party 2
Bastet
Bastet
Joshemosh
Bastet
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 40L
1,577 Elo+
Party 2
Olorun
Olorun
MODERNSAiNT
Olorun
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 68L
1,500 Elo+
Solo
Hercules
Hercules
Ognipitant
Hercules
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 55L
1,500 Elo+
Solo
Charybdis
Charybdis
SanicHagghugg
Charybdis
Level 103
God Stats
1W - 4L
1,285 SR
Queue Stats
73W - 71L
1,480 Elo+
Party 2
Team Averages
Level 121
1,414 SR
1,539 Elo+

VS

Team Averages
Level 131
1,589 SR
1,504 Elo+
Apollo
Apollo
AlejandroDJ1
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,500 Elo+
Solo
Cerberus
Cerberus
HOOKRz
Cerberus
Level 156
God Stats
37W - 32L
1,715 SR
Queue Stats
339W - 346L
1,261 Elo+
Solo
Nike
Nike
Hertos
Nike
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
289W - 193L
1,719 Elo+
Party 1
Eset
Eset
Ninouschka
Eset
Level 142
God Stats
6W - 10L
1,733 SR
Queue Stats
21W - 29L
1,719 Elo+
Party 1
Agni
Agni
alex01379
Agni
Level 69
God Stats
2W - 2L
1,495 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guggabompa
Kumbhakarna
17
3 / 0 / 3
10,781
719
8,164
15,998
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Joshemosh
Bastet
16
1 / 8 / 3
9,528
635
12,479
16,040
5,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
0 / 4 / 3
8,939
596
4,406
8,269
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Ognipitant
Hercules
17
2 / 3 / 3
10,074
672
8,650
18,557
21,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SanicHagghugg
Charybdis
17
0 / 3 / 0
9,890
659
7,859
12,569
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 2 / 5
10,834
722
13,130
13,992
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
HOOKRz
Cerberus
18
4 / 1 / 10
10,761
717
12,675
10,190
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
Hertos
Nike
18
6 / 2 / 7
10,882
725
15,474
16,725
11,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 0 / 11
10,447
696
11,314
9,559
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
18
1 / 1 / 6
10,687
712
9,979
8,399
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
18
18
Deaths
6
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
2
5
3.75
L
Kumbhakarna
Guggabompa
Kumbhakarna
3
0
3
4.5
W
Cerberus
HOOKRz
Cerberus
4
1
10
9
W
Nike
Hertos
Nike
6
2
7
4.75
L
Bastet
Joshemosh
Bastet
1
8
3
0.31
L
Olorun
0
4
3
0.38
W
2
0
11
7.5
L
Hercules
Ognipitant
Hercules
2
3
3
1.17
L
Charybdis
SanicHagghugg
Charybdis
0
3
0
0
W
Agni
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
62,572
71,433
Taken
58,865
54,437
Mitigated
38,032
19,818
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,130
5,993
0
1,533
13,992
5,984
2,502
4,055
9,711
0
38,689
L
Kumbhakarna
Guggabompa
Kumbhakarna
8,164
787
0
5,112
15,998
19,994
0
6,552
9,185
21,614
0
W
Cerberus
HOOKRz
Cerberus
12,675
304
0
4,073
10,190
12,941
0
1,232
8,641
34,215
0
W
Nike
Hertos
Nike
15,474
2,261
0
4,676
16,725
11,548
0
3,133
13,208
0
35,479
L
Bastet
Joshemosh
Bastet
12,479
2,682
0
2,445
16,040
5,495
0
8,297
7,473
0
28,079
L
Olorun
4,406
1,268
304
1,871
8,269
2,622
0
4,242
3,981
28,913
0
W
11,314
368
1,611
3,351
9,559
4,281
554
1,154
8,217
40,659
0
L
Hercules
Ognipitant
Hercules
8,650
1,897
0
7,950
18,557
21,604
0
8,467
9,518
0
30,452
L
Charybdis
SanicHagghugg
Charybdis
7,859
4,879
0
2,136
12,569
4,722
0
5,083
7,308
0
48,142
W
Agni
9,979
512
0
2,938
8,399
3,278
0
2,996
5,273
58,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
53,611
254
Minions Killed
336
0
Camps Cleared
0
1,428,218
Distance Traveled
1,605,492
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,834
722
78
5
0
356,510
4
L
Kumbhakarna
10,781
719
24
2
0
327,725
4
W
Cerberus
10,761
717
51
3
0
310,100
4
W
Nike
10,882
725
48
3
0
319,670
0
L
Bastet
9,528
635
30
2
0
297,191
4
L
Olorun
8,939
596
54
4
0
212,925
4
W
Eset
10,447
696
63
4
0
316,449
2
L
Hercules
10,074
672
46
3
0
319,065
4
L
Charybdis
9,890
659
100
7
0
271,312
1
W
Agni
10,687
712
96
6
0
302,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role