Player Matchup

Cernunnos
Cernunnos
Davidjajaxd
Cernunnos
Level 13
God Stats
8W - 8L
1,718 SR
Queue Stats
159W - 157L
1,726 Elo+
Party 2
Sylvanus
Sylvanus
IXxJACCELLxXI
Sylvanus
Level 85
God Stats
1W - 1L
1,718 SR
Queue Stats
17W - 23L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
spiceballs-david
Kukulkan
Level 137
God Stats
44W - 52L
1,500 SR
Queue Stats
209W - 293L
1,171 Elo+
Solo
Team Averages
Level 78
1,645 SR
1,541 Elo+

VS

Team Averages
Level 63
1,502 SR
1,503 Elo+
Cthulhu
Cthulhu
MeowCats1
Cthulhu
Level 28
God Stats
2W - 3L
1,505 SR
Queue Stats
15W - 8L
1,505 Elo+
Party 1
Freya
Freya
Thanos518
Freya
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 481L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheBiggestGrease
Gilgamesh
Level 57
God Stats
11W - 4L
1,500 SR
Queue Stats
42W - 31L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Davidjajaxd
Cernunnos
11
2 / 2 / 1
7,065
707
4,334
5,038
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
IXxJACCELLxXI
Sylvanus
10
1 / 7 / 2
6,874
687
5,126
10,292
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 3
6,432
643
6,091
4,231
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeowCats1
Cthulhu
11
2 / 1 / 7
7,647
765
7,849
11,752
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Thanos518
Freya
12
3 / 1 / 3
7,668
767
2,880
4,690
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
12
6 / 1 / 3
8,232
823
6,849
7,410
3,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Davidjajaxd
Cernunnos
2
2
1
1.25
L
Sylvanus
IXxJACCELLxXI
Sylvanus
1
7
2
0.29
W
Cthulhu
MeowCats1
Cthulhu
2
1
7
5.5
W
Freya
Thanos518
Freya
3
1
3
4.5
W
Gilgamesh
6
1
3
7.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
17,578
19,561
Taken
23,852
8,432
Mitigated
12,241
3,272
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Davidjajaxd
Cernunnos
4,334
1,299
0
388
5,038
2,287
0
2,121
2,847
0
14,333
L
Sylvanus
IXxJACCELLxXI
Sylvanus
5,126
1,691
566
1,609
10,292
4,760
0
5,262
4,636
12,118
2,229
W
Cthulhu
MeowCats1
Cthulhu
7,849
621
66
4,989
11,752
7,036
585
3,631
7,825
17,933
0
W
Freya
Thanos518
Freya
2,880
732
840
1,834
4,690
1,814
557
3,087
1,535
20,053
2,866
W
Gilgamesh
6,849
2,749
0
2,477
7,410
3,391
796
4,916
2,350
0
22,853
L
6,091
73
227
482
4,231
1,385
0
2,657
1,368
19,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
23,547
86
Minions Killed
97
2
Camps Cleared
7
488,086
Distance Traveled
577,740
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,065
707
27
3
1
158,369
0
L
Sylvanus
6,874
687
22
2
0
145,918
0
W
Cthulhu
7,647
765
20
2
0
205,412
4
W
Freya
7,668
767
43
4
4
165,100
3
W
Gilgamesh
8,232
823
34
3
3
207,228
2
L
Kukulkan
6,432
643
37
4
1
183,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role