Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Laviathon10
Gilgamesh
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
421W - 422L
1,688 Elo+
Solo
Agni
Agni
Ponejoloco1
Agni
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 327L
1,500 Elo+
Solo
Loki
Loki
XTALE_Chara_XD
Loki
Level 67
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
frozeya
Ymir
Level 69
God Stats
11W - 8L
1,491 SR
Queue Stats
176W - 174L
1,500 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,538 Elo+

VS

Team Averages
Level 94
1,543 SR
1,595 Elo+
Morgan Le Fay
Morgan Le Fay
BlackMamba73270
Morgan Le Fay
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
478W - 432L
1,715 Elo+
Party 1
Achilles
Achilles
GLDGLOVSGILLY
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Solo
Izanami
Izanami
Wolves Are Chil
Izanami
Level 61
God Stats
17W - 11L
1,715 SR
Queue Stats
934W - 940L
1,797 Elo+
Solo
Cerberus
Cerberus
Yamere
Cerberus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
311W - 295L
1,500 Elo+
Solo
Arachne
Arachne
its_kodaff
Arachne
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 61L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 2 / 7
11,750
560
13,778
10,858
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Laviathon10
Gilgamesh
19
5 / 3 / 6
11,486
547
8,967
19,813
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 7 / 5
9,603
457
9,143
13,405
4,068
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 8
10,613
505
3,147
8,540
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
frozeya
Ymir
14
6 / 2 / 7
11,092
528
12,586
19,999
19,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackMamba73270
Morgan Le Fay
16
5 / 5 / 5
10,286
490
12,049
15,733
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
GLDGLOVSGILLY
Achilles
10
1 / 3 / 0
7,803
372
2,494
5,619
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 7 / 1
10,277
489
8,417
16,577
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Yamere
Cerberus
12
1 / 8 / 8
8,312
396
6,625
17,007
12,716
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
its_kodaff
Arachne
15
5 / 2 / 5
9,770
465
8,092
15,439
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
25
Kills
16
18
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
2
7
5.75
L
Morgan Le Fay
BlackMamba73270
Morgan Le Fay
5
5
5
1.5
L
Achilles
GLDGLOVSGILLY
Achilles
1
3
0
0.33
W
Gilgamesh
Laviathon10
Gilgamesh
5
3
6
2.67
W
3
7
5
0.79
L
4
7
1
0.64
W
3
4
8
1.75
L
Cerberus
Yamere
Cerberus
1
8
8
0.63
W
Ymir
frozeya
Ymir
6
2
7
4.75
L
Arachne
its_kodaff
Arachne
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
37,677
72,615
Taken
70,375
44,111
Mitigated
32,604
21,245
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,778
6,230
0
1,619
10,858
4,253
1,187
3,206
7,600
0
70,962
L
Morgan Le Fay
BlackMamba73270
Morgan Le Fay
12,049
970
113
3,626
15,733
5,527
180
4,684
10,910
60,531
2,290
L
Achilles
GLDGLOVSGILLY
Achilles
2,494
1,063
0
1,148
5,619
4,387
285
810
4,809
0
25,658
W
Gilgamesh
Laviathon10
Gilgamesh
8,967
2,934
0
5,469
19,813
10,405
336
2,536
17,143
0
108,835
W
9,143
571
0
2,704
13,405
4,068
795
3,904
9,181
54,022
0
L
8,417
5,353
0
4,286
16,577
4,636
927
2,669
13,475
0
71,086
W
3,147
651
0
2,146
8,540
5,395
804
2,784
5,480
0
43,787
L
Cerberus
Yamere
Cerberus
6,625
1,397
0
2,859
17,007
12,716
0
8,165
8,285
16,993
0
W
Ymir
frozeya
Ymir
12,586
1,918
2,086
7,221
19,999
19,990
217
5,255
14,321
52,817
0
L
Arachne
its_kodaff
Arachne
8,092
6,625
0
6,296
15,439
5,338
0
5,401
9,933
0
56,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
46,448
481
Minions Killed
434
0
Camps Cleared
0
1,853,295
Distance Traveled
1,637,604
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,750
560
121
6
0
393,384
0
L
Morgan Le Fay
10,286
490
120
6
0
381,469
2
L
Achilles
7,803
372
58
3
0
163,166
0
W
Gilgamesh
11,486
547
137
7
0
404,126
3
W
Agni
9,603
457
88
4
0
318,949
3
L
Izanami
10,277
489
141
7
0
301,253
1
W
Loki
10,613
505
74
4
0
408,846
0
L
Cerberus
8,312
396
24
1
0
358,720
5
W
Ymir
11,092
528
61
3
0
327,990
4
L
Arachne
9,770
465
91
4
0
432,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role