Player Matchup

Chernobog
Chernobog
MachineVision
Chernobog
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 126L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MooseKnuckle561
Tsukuyomi
Level 68
God Stats
15W - 6L
1,500 SR
Queue Stats
108W - 129L
1,500 Elo+
Party 1
Hercules
Hercules
SquealTeam
Hercules
Level 119
God Stats
9W - 9L
1,500 SR
Queue Stats
279W - 288L
1,500 Elo+
Party 1
Sol
Sol
prettyclueless
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 93L
1,715 Elo+
Party 2
Nike
Nike
shelloverlord
Nike
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
349W - 372L
1,737 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,634 Elo+

VS

Team Averages
Level 91
1,500 SR
1,445 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bartholomewl
King Arthur
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 3
Anhur
Anhur
Jetify
Anhur
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3
Janus
Janus
Veging
Janus
Level 159
God Stats
8W - 13L
1,500 SR
Queue Stats
611W - 608L
1,224 Elo+
Solo
Cliodhna
Cliodhna
bornagallo
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MachineVision
Chernobog
14
5 / 1 / 3
8,261
551
8,996
10,244
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
MooseKnuckle561
Tsukuyomi
13
6 / 4 / 7
8,329
555
6,909
10,362
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
SquealTeam
Hercules
15
4 / 2 / 7
9,115
608
10,586
11,097
11,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 4
7,705
514
7,311
7,427
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 5
7,902
527
5,550
13,697
9,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 3
6,371
425
5,563
12,996
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Bartholomewl
King Arthur
9
1 / 7 / 1
6,068
405
5,517
12,183
7,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Jetify
Anhur
11
1 / 5 / 3
6,802
453
7,351
12,155
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Veging
Janus
13
1 / 1 / 5
8,122
541
6,676
7,423
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
bornagallo
Cliodhna
13
6 / 6 / 0
8,280
552
7,969
12,111
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
L
King Arthur
Bartholomewl
King Arthur
1
7
1
0.21
L
Anhur
Jetify
Anhur
1
5
3
0.5
W
Chernobog
MachineVision
Chernobog
5
1
3
6.5
W
Tsukuyomi
MooseKnuckle561
Tsukuyomi
6
4
7
2.38
W
Hercules
SquealTeam
Hercules
4
2
7
3.75
L
Janus
Veging
Janus
1
1
5
3.5
L
Cliodhna
bornagallo
Cliodhna
6
6
0
1
W
2
1
4
4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,352
Damage
33,076
52,827
Taken
56,868
31,363
Mitigated
28,645
23,121
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,563
2,268
492
3,419
12,996
11,291
0
1,856
11,140
16,900
0
L
King Arthur
Bartholomewl
King Arthur
5,517
842
0
210
12,183
7,404
0
1,155
11,028
4,273
20,212
L
Anhur
Jetify
Anhur
7,351
2,827
0
4,755
12,155
3,138
0
1,920
10,235
0
42,868
W
Chernobog
MachineVision
Chernobog
8,996
6,141
0
6,063
10,244
3,721
80
4,049
6,093
0
58,270
W
Tsukuyomi
MooseKnuckle561
Tsukuyomi
6,909
1,661
0
3,468
10,362
3,614
0
2,707
7,529
0
42,056
W
Hercules
SquealTeam
Hercules
10,586
2,692
0
4,405
11,097
11,947
98
1,201
9,896
28
54,988
L
Janus
Veging
Janus
6,676
146
0
2,160
7,423
2,277
0
960
6,463
53,720
0
L
Cliodhna
bornagallo
Cliodhna
7,969
698
0
283
12,111
4,535
0
1,448
10,663
0
46,081
W
7,311
1,461
0
3,555
7,427
2,114
956
1,618
5,691
46,636
0
W
5,550
917
1,745
3,885
13,697
9,967
400
3,288
10,301
0
24,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
35,643
461
Minions Killed
354
0
Camps Cleared
0
1,481,524
Distance Traveled
1,398,805
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,371
425
22
1
0
278,295
5
L
King Arthur
6,068
405
43
3
0
235,832
0
L
Anhur
6,802
453
79
5
0
270,062
4
W
Chernobog
8,261
551
139
9
0
276,318
3
W
Tsukuyomi
8,329
555
79
5
0
318,126
4
W
Hercules
9,115
608
115
8
0
283,616
5
L
Janus
8,122
541
120
8
0
297,286
5
L
Cliodhna
8,280
552
90
6
0
317,330
5
W
Sol
7,705
514
102
7
0
300,693
4
W
Nike
7,902
527
26
2
0
302,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role