Player Matchup

Kali
Kali
KirbyLegend
Kali
Level 81
God Stats
1W - 0L
1,715 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 1
Geb
Geb
LittleZombo
Geb
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 1
Merlin
Merlin
Wilhelm4444
Merlin
Level 86
God Stats
2W - 3L
1,715 SR
Queue Stats
67W - 41L
1,500 Elo+
Party 1
Team Averages
Level 77
1,644 SR
1,500 Elo+

VS

Team Averages
Level 66
1,644 SR
1,505 Elo+
Ne Zha
Ne Zha
Fresh0utDaP3n14
Ne Zha
Level 37
God Stats
1W - 2L
1,715 SR
Queue Stats
12W - 12L
1,505 Elo+
Party 2
Merlin
Merlin
iTheDragonBorn
Merlin
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
Ravana
Ravana
jojojjoj456
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,485
707
2,707
9,070
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 8
9,809
817
7,877
16,940
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
15
4 / 1 / 7
9,258
772
9,301
5,431
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,082
674
9,469
10,050
3,897
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 3
7,599
633
7,382
6,671
2,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
2 / 4 / 2
8,112
676
4,018
7,743
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
4
2
3
2.75
W
4
2
8
4
W
Merlin
4
1
7
7.5
L
0
3
3
0.5
L
Ravana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
20,869
31,441
Taken
24,464
22,958
Mitigated
11,273
6,804
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,469
1,572
0
1,432
10,050
3,897
312
6,640
3,410
0
26,507
W
2,707
873
0
1,664
9,070
3,628
168
2,127
6,766
0
15,796
W
7,877
935
0
3,757
16,940
17,630
360
4,025
12,571
21,645
0
W
Merlin
9,301
274
267
1,116
5,431
1,700
369
1,505
3,926
41,323
0
L
7,382
481
0
0
6,671
2,624
0
6,101
570
37,753
0
L
Ravana
4,018
899
0
688
7,743
4,752
258
4,935
2,808
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
23,793
129
Minions Killed
131
6
Camps Cleared
6
669,210
Distance Traveled
632,703
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,082
674
36
3
2
209,045
7
W
Kali
8,485
707
37
3
3
240,215
1
W
Geb
9,809
817
22
2
0
232,711
1
W
Merlin
9,258
772
70
6
3
196,284
3
L
Merlin
7,599
633
78
7
4
206,431
1
L
Ravana
8,112
676
17
1
0
217,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role