Player Matchup

Atlas
Atlas
LPmaverick
Atlas
Level 20
God Stats
14W - 6L
1,715 SR
Queue Stats
213W - 107L
1,822 Elo+
Party 2
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 87
God Stats
94W - 55L
1,824 SR
Queue Stats
255W - 150L
1,643 Elo+
Party 2
Freya
Freya
Zen2ar
Freya
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
165W - 100L
1,643 Elo+
Party 2
Team Averages
Level 72
1,752 SR
1,703 Elo+

VS

Team Averages
Level 72
1,442 SR
1,500 Elo+
Hercules
Hercules
Dinozords
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
PrincessBunii
Yemoja
Level 8
God Stats
1W - 1L
1,354 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
RagingBaby
Neith
Level 99
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 2 / 9
8,047
805
5,018
9,556
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SteelDeal
Gilgamesh
12
3 / 2 / 6
8,272
827
5,500
11,035
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Zen2ar
Freya
13
6 / 0 / 4
8,350
835
7,377
5,611
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dinozords
Hercules
9
2 / 4 / 1
6,643
664
4,970
9,455
7,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 2
7,183
718
3,557
5,835
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
10
0 / 4 / 3
6,286
629
4,982
5,696
2,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dinozords
Hercules
2
4
1
0.63
W
Atlas
1
2
9
2.75
L
2
2
2
1.5
L
Neith
0
4
3
0.38
W
Gilgamesh
SteelDeal
Gilgamesh
3
2
6
3
W
Freya
Zen2ar
Freya
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
13,509
26,202
Taken
20,986
14,722
Mitigated
14,159
10,542
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dinozords
Hercules
4,970
985
0
1,293
9,455
7,133
0
5,153
4,030
1,317
10,455
W
Atlas
5,018
1,358
0
2,334
9,556
6,303
228
1,380
6,604
20,126
0
L
3,557
703
1,509
721
5,835
4,614
0
3,260
2,449
8,430
0
L
Neith
4,982
2,277
0
609
5,696
2,412
0
3,504
1,962
0
22,232
W
Gilgamesh
SteelDeal
Gilgamesh
5,500
1,307
0
4,624
11,035
6,290
329
2,251
8,784
0
22,153
W
Freya
Zen2ar
Freya
7,377
2,050
0
3,584
5,611
2,129
967
951
4,660
30,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
20,112
113
Minions Killed
68
6
Camps Cleared
2
547,418
Distance Traveled
495,775
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,643
664
14
1
1
167,150
0
W
Atlas
8,047
805
20
2
0
169,737
1
L
Yemoja
7,183
718
8
1
0
168,212
0
L
Neith
6,286
629
46
5
1
160,413
1
W
Gilgamesh
8,272
827
43
4
3
194,990
0
W
Freya
8,350
835
50
5
3
182,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role