Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
FilthyLatamBussy
Awilix
Bronze III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,500 MMR
Party 2
Tyr
Tyr
Silver II
MetapodForLife
Tyr
Silver II
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 176L
1,462 MMR
Solo
Artio
Artio
Bronze III
RaptureKyng93
Artio
Bronze III
Level 92
God Stats
7W - 6L
1,500 SR
Queue Stats
169W - 152L
1,500 MMR
Party 4
Cupid
Cupid
Bronze III
SoaringMind
Cupid
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 144L
1,500 MMR
Party 4
Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,500 SR
1,492 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
1,473 MMR
Apollo
Apollo
Bronze III
H3ntaiRules
Apollo
Bronze III
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,502 MMR
Party 3
Set
Set
Silver II
JOSUE504
Set
Silver II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 101L
1,457 MMR
Party 1
Bellona
Bellona
Bronze III
Recrysis
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,492 MMR
Solo
Sol
Sol
Silver I
XxWindquakexX
Sol
Silver I
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 144L
1,457 MMR
Party 1
Atlas
Atlas
Bronze III
Ðragoonx
Atlas
Bronze III
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
146W - 118L
1,456 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 2 / 9
11,208
623
14,320
8,356
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 0 / 10
11,188
622
10,276
13,492
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 7
10,582
588
8,051
14,500
17,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 10
9,670
537
12,709
15,912
14,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 0 / 5
11,086
616
9,660
11,159
4,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaBastetMulanDiscordia

VS

Bans
JormungandrAchillesOdinRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 2 / 0
8,927
496
8,204
11,641
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 2
9,075
504
5,874
16,605
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Recrysis
Bellona
14
1 / 5 / 0
9,016
501
6,443
12,344
14,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 1
8,803
489
6,108
10,179
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Ðragoonx
Atlas
12
1 / 6 / 2
7,697
428
6,286
19,240
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
21
Kills
4
4
Deaths
21
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
9
6.25
W
6
0
10
11
L
Apollo
0
2
0
0
L
1
5
2
0.4
W
1
1
7
4.5
W
3
1
10
8
L
Bellona
Recrysis
Bellona
1
5
0
0.2
W
3
0
5
5.5
L
1
3
1
0.5
L
Atlas
Ðragoonx
Atlas
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,016
Damage
32,915
63,419
Taken
70,009
44,565
Mitigated
42,909
32,697
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,320
711
271
2,891
8,356
3,048
0
3,538
4,818
74,576
0
W
10,276
3,846
0
6,964
13,492
5,451
1,995
1,803
11,689
0
79,325
L
Apollo
8,204
5,771
0
5,421
11,641
4,355
354
3,860
7,761
0
77,298
L
5,874
2,635
0
5,867
16,605
7,366
0
7,018
9,479
0
64,555
W
8,051
600
0
4,370
14,500
17,132
480
1,782
12,718
6,554
59,561
W
12,709
2,086
2,798
8,264
15,912
14,636
0
3,731
12,181
46,897
0
L
Bellona
Recrysis
Bellona
6,443
855
0
2,816
12,344
14,536
0
2,331
10,007
0
53,977
W
9,660
7,293
611
6,528
11,159
4,298
3,822
3,585
7,574
0
95,108
L
6,108
1,184
0
2,531
10,179
3,034
0
5,037
5,024
60,434
0
L
Atlas
Ðragoonx
Atlas
6,286
2,075
776
3,866
19,240
13,618
0
9,320
9,750
21,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
43,518
599
Minions Killed
557
0
Camps Cleared
0
1,953,004
Distance Traveled
1,706,220
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,208
623
146
8
0
374,684
5
W
Awilix
11,188
622
122
7
0
442,808
6
L
Apollo
8,927
496
158
9
0
330,832
3
L
Set
9,075
504
111
6
0
391,848
5
W
Tyr
10,582
588
127
7
0
366,826
4
W
Artio
9,670
537
39
2
0
414,932
7
L
Bellona
9,016
501
126
7
0
309,011
3
W
Cupid
11,086
616
165
9
0
353,754
2
L
Sol
8,803
489
135
8
0
338,361
7
L
Atlas
7,697
428
27
2
0
336,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role