Player Matchup

Zhong Kui
Zhong Kui
Bronze III
Gusy
Zhong Kui
Bronze III
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
107W - 70L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,285 SR
1,432 MMR
Apollo
Apollo
Bronze III
swenoza
Apollo
Bronze III
Level 75
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gusy
Zhong Kui
18
3 / 0 / 0
11,879
990
13,738
13,876
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
UllrPoseidonAnhurHou YiChronos

VS

Bans
OlorunSolFreyaBellonaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
swenoza
Apollo
14
0 / 3 / 0
8,780
732
7,468
16,716
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gusy
Zhong Kui
3
0
0
3
L
Apollo
swenoza
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,738
Damage
7,468
13,876
Taken
16,716
11,497
Mitigated
10,838
9,054
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gusy
Zhong Kui
13,738
5,445
0
9,054
13,876
11,497
2,027
182
13,694
75,028
11,598
L
Apollo
swenoza
Apollo
7,468
4,734
0
2,711
16,716
10,838
0
11,381
5,335
0
47,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,879
Gold Earned
8,780
165
Minions Killed
96
9
Camps Cleared
2
220,136
Distance Traveled
226,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,879
990
165
14
9
220,136
3
L
Apollo
8,780
732
96
8
2
226,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role