Player Matchup

Eset
Eset
Myligga9
Eset
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,826 Elo+
Party 2
Vamana
Vamana
Saenguiin
Vamana
Level 61
God Stats
3W - 3L
1,885 SR
Queue Stats
24W - 22L
1,863 Elo+
Party 2
Tiamat
Tiamat
cujoslippas
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Bakasura
Bakasura
techreaper250
Bakasura
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,863 Elo+
Party 2
Chronos
Chronos
weirdscorcer67
Chronos
Level 22
God Stats
4W - 6L
1,496 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 45
1,576 SR
1,710 Elo+

VS

Team Averages
Level 93
1,500 SR
1,517 Elo+
Ratatoskr
Ratatoskr
DonaldDump212
Ratatoskr
Level 89
God Stats
11W - 5L
1,500 SR
Queue Stats
571W - 561L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Meezyuknowme
Gilgamesh
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 51L
1,388 Elo+
Party 3
Rama
Rama
Riasira
Rama
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 82L
1,527 Elo+
Party 3
Artio
Artio
SaltyNelle
Artio
Level 28
God Stats
30W - 34L
1,500 SR
Queue Stats
517W - 518L
1,567 Elo+
Party 1
Thoth
Thoth
killerelite155
Thoth
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 149L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 6 / 6
7,555
687
4,392
8,547
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Saenguiin
Vamana
15
8 / 3 / 3
9,619
874
12,410
11,509
8,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
14
1 / 6 / 8
7,832
712
9,478
12,361
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
techreaper250
Bakasura
13
2 / 6 / 5
7,680
698
6,855
12,458
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 7
7,482
680
4,783
12,184
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DonaldDump212
Ratatoskr
16
6 / 2 / 13
9,060
824
8,833
8,842
3,302
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Meezyuknowme
Gilgamesh
14
0 / 3 / 16
7,825
711
9,291
11,618
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Riasira
Rama
16
6 / 2 / 9
9,133
830
10,537
9,265
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
0 / 6 / 9
7,574
689
2,584
13,819
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 0 / 9
11,092
1,008
18,130
5,478
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
13
Kills
25
25
Deaths
13
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DonaldDump212
Ratatoskr
6
2
13
6.25
W
Gilgamesh
Meezyuknowme
Gilgamesh
0
3
16
2.67
L
Eset
1
6
6
0.67
W
Rama
Riasira
Rama
6
2
9
5.25
L
Vamana
Saenguiin
Vamana
8
3
3
3.17
W
Artio
0
6
9
0.75
L
Tiamat
1
6
8
0.83
W
13
0
9
17.5
L
Bakasura
techreaper250
Bakasura
2
6
5
0.75
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,918
Damage
49,375
57,059
Taken
49,022
23,243
Mitigated
28,636
10,595
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DonaldDump212
Ratatoskr
8,833
1,431
0
3,087
8,842
3,302
0
2,232
6,331
0
25,260
W
Gilgamesh
Meezyuknowme
Gilgamesh
9,291
1,253
0
1,901
11,618
9,352
97
5,392
5,585
4,343
18,560
L
Eset
4,392
249
386
538
8,547
2,490
0
3,733
4,604
17,957
0
W
Rama
Riasira
Rama
10,537
8,514
0
3,197
9,265
3,420
883
3,985
4,976
0
32,311
L
Vamana
Saenguiin
Vamana
12,410
7,831
925
3,142
11,509
8,131
0
4,650
6,507
0
24,792
W
Artio
2,584
1,004
480
939
13,819
10,552
27
4,530
8,579
7,340
0
L
Tiamat
9,478
1,266
0
2,065
12,361
5,450
261
3,537
8,556
24,617
0
W
18,130
465
0
1,352
5,478
2,010
435
1,112
3,810
69,855
0
L
Bakasura
techreaper250
Bakasura
6,855
4,821
0
2,686
12,458
3,760
0
4,941
7,230
0
19,506
L
4,783
1,501
0
853
12,184
3,412
786
4,658
7,208
17,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
44,684
178
Minions Killed
270
0
Camps Cleared
0
1,069,585
Distance Traveled
1,179,813
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,060
824
32
3
0
254,913
0
W
Gilgamesh
7,825
711
27
2
0
229,860
0
L
Eset
7,555
687
46
4
0
210,136
0
W
Rama
9,133
830
57
5
0
223,730
3
L
Vamana
9,619
874
26
2
0
238,576
0
W
Artio
7,574
689
4
0
0
216,613
0
L
Tiamat
7,832
712
50
5
0
197,366
1
W
Thoth
11,092
1,008
150
14
0
254,697
2
L
Bakasura
7,680
698
32
3
0
212,023
0
L
Chronos
7,482
680
24
2
0
211,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role